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Some of the games here on GOG have source ports, and some of these source ports can use content that the GOG versions have, but the GOG version have this content locked up in '.gog' archive files, and even Universal Extractor can't open them. How do I open them?
This question / problem has been solved by SirPrimalformimage
Rename the extension to .ISO
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predcon: Some of the games here on GOG have source ports, and some of these source ports can use content that the GOG versions have, but the GOG version have this content locked up in '.gog' archive files, and even Universal Extractor can't open them. How do I open them?
I guess it depends on the game, but ain't most of the .gog files just regular .iso ? At least I think dosbox mounts them that way, do check the dosbox.conf, and if that truly is the case, just rename and mount them normally.

Edit: Damn ninjas again....
Post edited April 19, 2012 by JMich
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JMich: ain't most of the .gog files just regular .iso ? At least I think dosbox mounts them that way, do check the dosbox.conf, and if that truly is the case, just rename and mount them normally.
I think they're either file of a bin/cue pair, at least they were earlier (haven't checked in a while). It it's larger than a couple hundred bytes, it's the bin.
I've already 'associated' the .gog file type with Universal Extractor, and now it won't show the extension for me to change. Where's the option to get all files to display their extensions?
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predcon: I've already 'associated' the .gog file type with Universal Extractor, and now it won't show the extension for me to change. Where's the option to get all files to display their extensions?
I only have a Win2k VM available at the moment, but I believe it's similar in XP and 7
Tools->Folder Options->View->(Deselect) Hide file extensions for known file types
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predcon: I've already 'associated' the .gog file type with Universal Extractor, and now it won't show the extension for me to change. Where's the option to get all files to display their extensions?
*facepalm*

It annoys me that the default is to have that option turned on. Makes it much easier to trick stupid people into running malicious software named things like shitmusic.mp3.exe or omgboobs.jpg.exe because the real extension is hidden...

EDIT: In case it's not clear, I'm not attacking you, I'm attacking Microsoft for making stupid decisions.

Further EDIT:

The .gog file is actually usually a .bin file. There's usually a file with the same name and the extension .inst, that's the .cue file that goes with it.
Post edited April 19, 2012 by SirPrimalform
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SirPrimalform: The .gog file is actually usually a .bin file. There's usually a file with the same name and the extension .inst, that's the .cue file that goes with it.
If I recall correctly:
Please note that if you rename the *.gog file to *.bin, you will need to edit the *.inst/*.cue file to reflect this, as it contains the full name of the other file.
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SirPrimalform: EDIT: In case it's not clear, I'm not attacking you, I'm attacking Microsoft for making stupid decisions.

Further EDIT:

The .gog file is actually usually a .bin file. There's usually a file with the same name and the extension .inst, that's the .cue file that goes with it.
I'd thought I'd already had it turned off (it was probably hidden files that I was thinking of), and I was just in the Folder Options menu doing something else, so I glossed right over it a few times. It was the wording of the option that threw me off.

Also, the way to mount the file was pretty much thoroughly explained to me here. Take note that I mention simply converting the .gog file to an .iso prevented me from loading CD tracks. For whatever reason.
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SirPrimalform: The .gog file is actually usually a .bin file. There's usually a file with the same name and the extension .inst, that's the .cue file that goes with it.
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Wishbone: If I recall correctly:
Please note that if you rename the *.gog file to *.bin, you will need to edit the *.inst/*.cue file to reflect this, as it contains the full name of the other file.
Yup, that's completely correct and I'd forgotten about it. Since the .cue file internally references the .gog file by name you do indeed need to open it with notepad or something and rename the reference.
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predcon: Also, the way to mount the file was pretty much thoroughly explained to me here. Take note that I mention simply converting the .gog file to an .iso prevented me from loading CD tracks. For whatever reason.
It's because the cue file acts as a table of contents and tells whatever you're mounting it in where the audio tracks start.

EDIT: Oh wow, not sure I deserved the solution credit, but thanks. I mostly just restated info that people had already said and ranted about Microsoft's defaults.
Post edited April 19, 2012 by SirPrimalform
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predcon: Take note that I mention simply converting the .gog file to an .iso prevented me from loading CD tracks. For whatever reason.
Because the ISO image format can only contain one track - an ISO 9660 filesystem. The .bin file is a quite arbitrary lump of data and the tracks are defined through the .cue file, as such a .bin can contain many tracks and is not limited to the types of data it can store (Redbook CD audio, ISO9660, UDF, ...).
Post edited April 19, 2012 by Miaghstir