ChrisSD: What do people think of more modern games like Painkiller and Serious Sam? I've not played them but I've heard people say they take some of the best aspects of older fps and bring them into the modern age. Is this true or not?
No, just no!
i only played Painkiller out of those two and it is missing a crucial factor of the old-school shooter: those game were not just about shooting stuff, they were adventures as well. Doom and its clones had a reputation of being "dumb games where you just shoot stuff", but keep in mind that they were only "dumb" compared to PC-standards. If you compare Doom to a role-playing game or a strategy game it really is very simplistic, and the entire story is just contained in the manual, there is no story during the campaign.
However, when you look at the games themselves they were actually very intelligent. The levels were very maze-like, you had a lot of secrets and enemies were placed in a very intelligent way. calling Doom a "dumb game where you just shoot stuff" is actually a great disservice to the genius of the developers and designers. There is a lot of depth in the game, but the depth lies in twitch reflexes and clever use of resources.
Painkiller is really just a "dumb game where you just shoot stuff", it is pretty much just a shooting gallery. For instance, enemies are no longer placed cleverly, they wait until you enter a "bubble", then they keep spawning in waves until you cleared all the waves. The levels are no mazes, they are just corridors with bubbles. the levels are not connected in any thematic way. if a shooting gallery is all you want then painkiller is great, but it is nothing like Doom.
Doom was a role-playing experience, at least as much as a shooter can be. You really felt like you were taking back an overrun region, one part at a time. Enemies would wait in ambush for you or they would be roaming the levels. You were not just given the right amount of ammo, you had to look out for hidden caches and preserve you powerful ammo. When you got hit you had to live with the consequences, you didn't magically heal after killing the last enemy on the screen. Since there were no bubble you could blast in guns blazing or be stealthy and try to take out enemies from behind the corner. There is just so many ways you can play Doom.