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Hey Goggers;

As many of you know, we announced on last Friday that we are going to introduce regional pricing for 3 new games coming up on GOG.com soon. Looking at the amount of reactions (over 3,500 comments at this very moment), it is obvious that this change is making many of you guys worried. We must have failed to clearly explain why our pricing policy for (some) newer games will change and what this means as a matter of fact for our PC & MAC classic games, which account for over 80% of our catalogue.

To be honest, our announcement was a bit vague simply because our future pricing policy is not 100% set in stone yet and we were just worried to make any promises before it was. You know, GOG.com has been growing quickly (thanks to you!), and the more we grow, the more we are worried to make some of you guys disappointed. This is why we were so (over-)cautious with our announcement.

We should have just been upfront about why we've made these changes and what they mean for us in the future and what we're planning. So let's talk. To be clear: what I'm talking about below is our plan. It's a plan that we believe we can accomplish, but while it's what we want to do with GOG, it may change some before it actually sees the light of day. Please don’t blame me for talking open-heartedly today and telling you about the plans and pricing policy we want to fight for and eventually achieve. The below plans aren't sure. The only guarantee I can give you is that we’ll do our best to fight for gamers while still making sure GOG.com as a whole grows (because well, we still want to be around 50 years from now, you know!). So, enough for the introduction, let’s get things started.

Why does GOG.com need to offer newer games at all?

We've been in business for 5 years now, and we've signed a big percentage of all of the classic content that can be legally untangled. There are still some big companies left we're trying to bring into the GOG.com fold, like LucasArts, Microsoft, Take2 and Bethesda, but what classic titles will we sign in the future once we have those partners on-board? We need to sign newer games or else just fire everyone and keep selling the same limited catalog. Either we bring you “not so old” releases from 2010+ or brand-new AAA titles, because these will become classic games tomorrow. It’s as simple as that.

Also, well, we want to expand beyond just classic games, hence the fact we have been offering you brand-new indie releases for almost 2 years now. Why expanding? Well, obviously, because the more games we sell, the more legitimacy we have on the market and the more likely it is that we can achieve our mission: making all PC & MAC video games 100% DRM-free, whether classic or brand-new titles.

To be straightforward (excuse my French):DRM is shit-- we'll never have any of it. It treats legitimate customers like rubbish and pirates don't have to bother with it. It's bad for gamers, and it's also bad for business and our partners. We want to make it easy and convenient for users to buy and play games; rather than give piracy a try. Happy gamers equals a healthy gaming industry; and this is what we fight for. Anyway, I am sure you well know our opinions about DRM.

To make the world of gaming DRM-free, we need to convince top-tier publishers & developers to give us a try with new games, just like they did with classic games. We need to make more case studies for the gaming industry, just like we successfully did back in 2011 with The Witcher 2. It was our first ever 100% DRM-free AAA day-1 release. GOG.com was the 2nd best-selling digital distribution platform worldwide for this title thanks to you guys, despite having regional prices for it. We need more breakthroughs like this to be able to show all the devs and publishers in our industry that DRM-free digital distribution is actually good for their business and their fans. And when I say breakthroughs, I am talking about really kick-ass games, with a potential metacritic score of 85% or more, AA+ and AAA kind of titles.

And this is exactly why we signed those 3 games we told you about last Friday. We believe those 3 games can be massive hits for hardcore gamers, that they can help us spread the DRM-free model among the industry for newer games and we did our best to convince their rights holders to give GOG.com a try. One of those games, as you see already, is Age of Wonders 3. We're planning more titles even beyond these first 3 soon.

Alright, but why is regional pricing needed for those (only 3 so far!) newer games then?

First of all, you have to be aware of an important fact when it comes to newer games: GOG.com cannot really decide what the prices should be. Top-tier developers and publishers usually have contractual obligations with their retail partners that oblige them to offer the game at the same price digitally and in retail. When they don’t have such contractual obligations, they are still encouraged to do so, or else their games might not get any exposure on the shelves in your favorite shops. This will change over time (as digital sales should overtake retail sales in the near future), but as of today, this is still a problem our industry is facing because retail is a big chunk of revenue and there’s nothing GOG.com can do to change that. We need to charge the recommended retail price for the boxed copies of the games in order for developers (or publishers) to either not get sued or at least get their games visible on shelves. You may recall that our sister company CD Projekt RED got sued for that in the past and we don’t want our partners to suffer from that too.

On top of that, you have to know that there are still many top-tier devs and publishers that are scared about DRM-free gaming. They're half-convinced it will make piracy worse, and flat pricing means that we're also asking them to earn less, too. Earn less, you say? Why is that? Well, when we sell a game in the EU or UK, VAT gets deducted from the price before anyone receives any profit. That means we're asking our partners to try out DRM-free gaming and at the same time also earn 19% - 25% less from us. Other stores, such as Steam, price their games regionally and have pricing that's more equitable to developers and publishers. So flat pricing + DRM-Free is something many devs and publishers simply refuse. Can you blame them? The best argument we can make to convince a publisher or developer to try DRM-Free gaming is that it earns money. Telling them to sacrifice income while they try selling a game with no copy protection is not a way to make that argument.

Getting back to those 3 new upcoming games coming up. The first one is Age of Wonders 3, which you can pre-order right now on GOG.com. The next 2 ones will be Divine Divinity: Original Sin and The Witcher 3. We’re very excited to offer those games DRM-free worldwide and we hope you’ll love them.

Still, we know some countries are really being screwed with regional pricing (Western Europe, UK, Australia) and as mentioned above, we’ll do our very best, for every release of a new game, to convince our partners to offer something special for the gamers living there.

And don’t forget guys: if regional pricing for those few big (as in, “AA+”) new games is a problem for you, you can always wait. In a few months. The game will be discounted on sale, and at 60, 70, or 80% off, the price difference will be minimal indeed. In a few years it will become a classic in its own right, and then we have the possibility to to make it flat-priced anyway (read next!) The choice is always yours. All we are after is to present it to you 100% DRM-free. We are sure you will make the best choice for yourself, and let others enjoy their own freedom to make choices as well.

So, what is going to happen with classic games then?

Classic content accounts for about 80% of our catalog, so yes, this is a super important topic. We've mentioned here above that we can’t control prices for new games, but we do have a lot of influence when it comes to classic games. GOG.com is the store that made this market visible and viable digitally, and we're the ones who established the prices we charge. We believe that we have a good record to argue for fair pricing with our partners.

So let's talk about the pricing for classics that we're shooting for. For $5.99 classics, we would like to make the games 3.49 GBP, 4.49 EUR, 199 RUB, and $6.49 AUD. For $9.99 classics, our targets are 5.99 GBP, 7.49 EUR, 349 RUB, and $10.99 AUD. This is what we’ve got in mind at the moment. We’ll do our best to make that happen, and we think it will. How? Well, we have made our partners quite happy with GOG.com's sales for years - thanks to you guys :). We have created a global, legal, successful digital distribution market of classics for them. This market didn't exist 5 years ago. By (re)making all those games compatible with modern operating systems for MAC and PC, we've made forgotten games profitable again. When it comes to classic games, we can tell them that we know more about this market than anyone. :) Being retrogaming freaks ourselves, we know that 5.99 EUR or GBP is crazy expensive for a classic game (compared to 5.99 USD). We have always argued that classic games only sell well if they have reasonable prices. Unfair regional pricing equals piracy and that’s the last thing anybody wants.

What’s next?

We will do our very best to make all of the above happen. This means three things:

First, we will work to make our industry go DRM-free in the future for both classic and new games (that’s our mission!).

Second, we will fight hard to have an attractive offer for those AA+ new games for our European, British and Australian users, despite regional pricing that we have to stick to.

Third, we will switch to fair local pricing for classic games, as I mentioned above.

TheEnigmaticT earlier mentioned that he would eat his hat if we ever brought DRM to GOG.com. I'm going to go one step further: by the end of this year, I'm making the promise that we will have converted our classic catalog over to fair regional pricing as outlined above. If not, we'll set up a record a video of some horrible public shaming for me, TheEnigmaticT, and w0rma. In fact, you know what? Feel free to make suggestions below for something appropriate (but also safe enough that we won't get the video banned on YouTube) so you feel that we're motivated to get this done quickly. I'll pick one that's scary enough from the comments below and we'll let you know which one we're sticking to.

I hope that this explanation has helped ease your worry a bit and help you keep your faith in GOG.com as a place that's different, awesome, and that always fights for what's best for gamers. If you have any questions, comments or ideas, feel free to address them to us below and TheEnigmaticT and I will answer them to the best of our abilities tomorrow. We hear you loud and clear, so please do continue sharing your feedback with us. At the end of the day GOG.com is your place; without you guys it would just be a website where a few crazy people from Europe talk about old games. :)

I end many of my emails with this, but there's rarely a time to use it more appropriately than here:

“Best DRM-free wishes,

Guillaume Rambourg,
(TheFrenchMonk)
Managing Director -- GOG.com”
high rated
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Darkalex6: QTF. Oh boy, have I feel wrong for promoting GOG everywhere I could since 2008 ^^
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TwilightBard: Well, personally, I'm not deleting my bookmark and going to GOG demanding my account be deleted, so right now I'm willing to play the long game. There's a chance that this might lead to some positive change and they can later come back to this when they have power and weight to throw around.

The fact that regional pricing might be a fight they can't win without closing is also possible but I wish they would have explained that better, I thought GOG was in a better situation then that as far as negotiations are concerned. It would have been nice to hear that they had publishers in line who had large catalogs who weren't willing to budge on that, leaving them with two poor options.

I don't know, I feel like communication has been really poor, and GOG really dropped the ball on a good opportunity to have a discussion with us about what they can and can't accomplish at this stage, which would have been interesting.
I think that if gOg want to be treated just like any other DD store, then it should be treated just like any other DD store. Which means there is no specific reason to support them over any others, and shopping around for the best deal is the way to go. Which means there is no reason for me to close my account, stop buying games I think is favorable to buy here for me.

The last few years I have only bought classic games from gOg and ignored those popping up on other stores, as gOg was a company that, while I did not agree with everything they did, they had some measure of integrity and should be lauded for it. But if that is not the case, it frees me up as well. I have no problems treating gOg as just another store, and let them survive on those premises. I will probably no longer promote gOg other places anymore now, not any more than I promote for example Gamers Gate, nor do I longer feel a need to 'support' gOg over any other stores....
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GOG.com: TheEnigmaticT earlier mentioned that he would eat his hat if we ever brought DRM to GOG.com. I'm going to go one step further: by the end of this year, I'm making the promise that we will have converted our classic catalog over to fair regional pricing as outlined above. If not, we'll set up a record a video of some horrible public shaming for me, TheEnigmaticT, and w0rma. In fact, you know what? Feel free to make suggestions below for something appropriate (but also safe enough that we won't get the video banned on YouTube) so you feel that we're motivated to get this done quickly. I'll pick one that's scary enough from the comments below and we'll let you know which one we're sticking to.
by the end of this year, I'm making the promise that we will have converted our classic catalog over to fair regional pricing as outlined above.

How about no? I know that it would be positive for some people, but unless you allow us to choose currency (at least USD/local) you are also negatively affecting others. How could I support such change? I hope you do not that so my suggestion for the vide is that you eat cake if you fail to do fair local pricing which is actually fair and not as outlined above.

I do not mind if you add option to pay in local currence fair local price. I think it would make many people happy. However if you also temove fair global price, you screw many people for nothing. Besides the pricing on new games is anything but fair. I hope you will be bale to convert them to one price as they get older, but you broke one of your principles and that can be hardly seen as a positive thing.
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Brasas: Is this a serious question?
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NetAndy: Sure.
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Brasas: In a free trade system (based on non-violence - even imposed by legal systems) the moral options are:
1) agree to the offer on the conditions asked by the seller...
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NetAndy: Well, what the offer actually is? Because it seems that the price is based on IP rather than where I actually live. So I wonder how bad is to buy cheap games when I spend holiday in Russia or USA. I do not see anything wrong with buying other stuff cheap when I am there (or ordering it on Amazon), so why should it be different with games?

Also even though I acknoledge that morally right for buyer is to accept or refuse the deal, there is also importnat part what is morally right for seller. I mean if black people or jews should pay more it is wrong (and media would love if someone did that), why it should be different if the pricing is based on nationality rather than skin color? What is the difference between Russia and Romania?
As for travel, I think (but can't know for sure) that GOG will be morally quite ok that you take advantage of those occasions. I mean they commented on not having any region locking through IP detection for starters. I mean it's all about time preference - buy now, or wait until you travel, just like you may wait for a sales discount at a specific time.

I think what the offer is is quite clear. Depending where you live, you have a different price. For classic games at least, these different prices are supposed to be equivalent. For new titles the prices are not equivalent, with European and Australian asked to pay higher prices.

The bolded is crucial, if you consider the moral side of it. Even saying you are expected to pay is already logically wrong. There is no expectation you will buy, there is expectation some will buy and some will not. They probably have sales projection estimates even.

Now IP to determine where you live is a technical detail. GOG is not like Amazon and does not store addresses (in fact they don't even require them. So it's IP or the country selector in the account settings. I see no super technical reason to prefer one over the other (well, IP is more powerful).

When you ask about whether it's wrong to discriminate pricing on the seller side, well yes, of course it may be morally wrong. But why are you nosing in anyone else's morals? :) To justify a second immoral action? :) To be intolerant of their intolerance? :) You're basically shifting the goalpoasts - either we are talking about trade, or we are talking about enforcement of morals. Which is it?

I mean, of course these things mixup - even in international law the legitimacy of trade blockades is not black and white. Laws are different from country to country. That is already enough to justify price discrimination across borders. And really, GOG is not refusing to sell to blacks, gypsies or communists... and neither are videoganes basic necessities like water or food.

So, I think you know the differences between Russia and Romania are numerous, both technically and legally. Even morally one could argue... but I prefer to discuss morality individually rather than socially.
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TwilightBard: Ok, I'm going to note the date of join on my profile...I was one of the first group of people to join GOG, salivating at the idea that I'd be able to play some of the games that I had missed from the golden age of pc gaming. I've bought a lot of games here, and built up yet another backlog of games.
Then it's only fair to point at my join date (same month & year as yours) and also note that I have "yet another backlog of games" as well (over 300).

Yet I feel completely differently than you about this.

Look, I respect your right to feel how you do about this, but damn if everyone isn't pulling out every little "card" they can if they somehow think it furthers their cause.

This thread is reaching ludicrous stupidity levels.
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NetAndy: What's possible / legal / morally right ?

- using VPN with an alt account to get the game with different price and gift it to the main account?
- travelling to another country and buying the game from there with an alt account to gift it to the main account?
- using VPN with my account to get the game with different price?
- travelling to another country and buying the game from there with my account?
- asking a friend in different country to buy the game cheaper and gift it to me?
- not buying the game with regional pricing?
i'm for not buying at all. i may buy some older "fair" regio price titles when discounted, but never ever again a new full price title or some of the new AAA regio price titles.
i guess you could use a VPN etc. - but even if you're buying a title for 30 dollar, that usually would cost 50 in your region - it's still 30 dollars that gog just doesn't deserve for the betrayal. best thing is to never support those titles.
Post edited March 02, 2014 by kpz
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GOG.com: Hey Goggers;

As many of you know, we announced on last Friday that we are going to introduce regional pricing for 3 new games coming up on GOG.com soon.
....

“Best DRM-free wishes,

Guillaume Rambourg,
(TheFrenchMonk)
Managing Director -- GOG.com”
the change is absolutely OK for me. it will not be some cent to compromise my life.
:)
Post edited March 02, 2014 by meudoland
Sorry if this has been asked already:
For those of us who don't live in a region with those currencies: Will we:
a) be able to choose an appropriate currency?
b) stay in US$?
c) Get stuck with some crazy 'you're closer to Australia so it's AU$' idea?

So for example: If my computer is in China, but my CC is paying from UK, what then?
Post edited March 02, 2014 by TrollumThinks
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TrollumThinks: Sorry if this has been asked already:
For those of us who don't live in a region with those currencies: Will we:
a) be able to choose an appropriate currency?
b) stay in US$?
c) Get stuck with some crazy 'you're closer to Australia so it's AU$' idea?

So for example: If my computer is in China, but my CC is paying from UK, what then?
I do not know about you, but I guess you should have good indication if you look at Age of Wonders 3 how it is listed...

It is listed in euros for me, so I guess that I will have to pay everything in euros in the future even though I would prefer dollars. I am not sure and I do not know if people at gog know for sure at this time. Anyway they indicated that we will be stuck with one currency based on our IP and that we will not be able to choose between dollars and 'local' currency.

For more info:
http://www.gog.com/forum/general/letter_from_the_md_about_regional_pricing/?staff=yes
Post edited March 02, 2014 by NetAndy
Thanks for explanation.

I would say though there are a host of titles still not on your library here... Discworld Trilogy, Codemasters, Id Software, Westwood etc...

I also think GOG should consider doing other systems than just the PC. imagine if you were to get Arcade games on here, the Saturn console, Dreamcast (imagine Shenmue :D :D ), NeoGeo, Mega CD, 3DO, CDi, CD32 and Amiga Games etc. And thats before you even could officially license some of the fan service translations on JRPG's. You could even do really old Spectrum, C64 games.. there are many not available legally anymore like codemasters.

Of course for it to have a market you would need some effort to tailor the games to emulate perfectly. This may be simply licensing a specific emulator to the type of game. For example Sega Naomi emulator does a good rendition of Daytona. or AAE does a much better job of vector games like Starwars. But there are so many games you could take on that would be a huge success for you I feel.

I for one don't mind new games hosting here..but I feel that efforts should also be looked at, expanding the systems you look at.

As a long time user of GOG and one with a massive library of bought games from you.. Can I say how much I appreciate the service you are providing and I look forward to being a customer of yours for many years to come.
Post edited March 02, 2014 by Drisk
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TrollumThinks: Sorry if this has been asked already:
For those of us who don't live in a region with those currencies: Will we:
a) be able to choose an appropriate currency?
b) stay in US$?
c) Get stuck with some crazy 'you're closer to Australia so it's AU$' idea?

So for example: If my computer is in China, but my CC is paying from UK, what then?
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NetAndy: I do not know about you, but I guess you should have good indication if you look at Age of Wonders 3 how it is listed...

It is listed in euros for me, so I guess that I will have to pay everything in euros in the future even though I would prefer dollars. I am not sure and I do not know if people at gog know for sure at this time. Anyway they indicated that we will be stuck with one currency based on our IP and that we will not be able to choose between dollars and 'local' currency.
Thanks for the info - I'm listed in US dollars for AOW3, so I guess it's no change for me.
Paying in GBP (where my money will be sent from) would save me the conversion fee. But if there's no change from before, I can live with it just fine.
Pity some others can't get a deal they're happy with though.
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hedwards: They're just enablers. It's a bit like the bartender that keeps selling drinks knowing that some of the patrons may get into their car and drive home. They aren't technically responsible as they have no way of knowing who will do that, but it wouldn't happen without their support either.
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Brasas: This is a concept of responsibility I just can't get behind. Individuals make choices and are responsible for them. The crime of incentivising a crime (whatever it's called legally - conspiracy?) is darn hard to prove, and it should be IMO.

Society is a network of individuals and I can assure you any action by anyone can be connected to some "enablement" of yours. I get quite peeved when people who are offended or morally disgusted with any such "enablement" (a valid personal opinion) try to coerce others to agree (intolerance at least, repression often) especially when the others are not making any impositions.
Around here it's illegal to serve drinks to somebody that's apparently intoxicated. But, bars tend not to be as vigilant about that as they should be because it's not in their business interest to say no to paying customers.

And no, if you're seriously suggesting that people are always rational actors and that enabling people to do things doesn't change their behavior, then you haven't met many people. It happens all the time and ultimately, if you make it easier for somebody to engage in bad behavior then, like it or not, you're partially responsible for that bad behavior.
How will they handle day 1 DLC's, pre-order specials and the other "exclusive" bullshit that plagues new releases nowadays? Will they drop their "complete games on release" slogan/practice as well?
Post edited March 02, 2014 by nadenitza
Hey GOG Team,

Just curious - Since you are have adopted regional pricing. What are the chances (High? Low?) that you can get some of the older titles on the Games Wishlist backlog on to GOG?

Just curious :)

- HeadClot
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HeadClot: Hey GOG Team,

Just curious - Since you are have adopted regional pricing. What are the chances (High? Low?) that you can get some of the older titles on the Games Wishlist backlog on to GOG?

Just curious :)

- HeadClot
It all still boils down to the legal situation with any and all games :)
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HeadClot: Hey GOG Team,

Just curious - Since you are have adopted regional pricing. What are the chances (High? Low?) that you can get some of the older titles on the Games Wishlist backlog on to GOG?

Just curious :)

- HeadClot
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JudasIscariot: It all still boils down to the legal situation with any and all games :)
Alright,
Sounds good and thank you for the reply.