lettmon: What do you mean? That you want to be able to copy the console game from dvd/blue-ray to hdd? If so, that is too much asked.
It's usually tighter with consoles.
For starters, DRM is the way to go with them because of the way they are specialized. DRM is far less potent on the PC, because people can play a reverse engineered version without cracking their hardware.
Also, gaming solutions on consoles are far more centralized. You use their hardware and software all the way. It's Microsoft on steroids.
And in a way, the exclusivity deals they broken is the equivalent of legal DRM for the devs. They only get to put their games on one console thus forcing people to buy it if they want to play the game. Selling hardware with software is not a healthy business model.
Magnitus: That is a good argument to advocate laptop gaming.
For desktops however, many people hookup their desktop to their TV screen much like they do with consoles.
timppu: Hey, I do that with my laptop too (occasionally, when I can hog the TV)! Just yesterday I was talking via Skype with my gf, as she is at the moment visiting her friend. I routed the Skype video picture from the laptop to the HDTV via HDMI. I don't need no stinking XBone to Skype on my TV! :)
Yeah, but with a laptop, you always have an extra screen anyways (the one that is integrated with the laptop).
For desktop, you have the possibility of making the regular TV screen your only screen, much like consoles.
timppu: Hmm, who knows, maybe using a PC (for other than work) will start to look more like for dinosaurs, and there will be more and more tablet-only services... :( I guess I'll be looking for some cheapo Android phone or tablet for her then, just for that god damn Instagram.
In terms of app compatibility, I think it will converge.
That's what is happening with the OSes: most smartphones don't have their own custom kernel anymore, they use a generic one like Android. And I think those OS will likely converge with their PC counterparts as the smartphones shed their hardware limitations.
And that is what will be happening for web apps (with responsive web design).
The only obstacles to this are device-specific app stores, but I guess it's only a matter of time before customers demand that the hundreds of dollars they sank in apps for one device be transferable to another device, pehaps including a PC.
There will be a divide along OS lines, but it's not unfeasible that you might eventually be able to run the same app on your iOS device and you Mac (isn't that happening already actually?), the same app on your Windows phone and Windows desktop and the same app on your Android device and your PC.
If worst comes to worst, web apps will become the defacto standard for a lot of applications as all device have a browser which follows 1 standard.