Potzato: 2) But on the other hand the risk taken by the backers wasn't rewarded
Fenixp: The game's in a playable state, on a way towards completion.
That's the reward for the risk taken by the backers. The point and appeal of kickstarter is that things which would never have seen the light of the day gets created - if backers pledge money towards that goal and that goal is attained, everybody wins.
These are the founding principles of backlogogy and crowdfundism, by me :)
There are the hardcore-backers and the casual-backers.
- The hardcore backers will back a specific thing no matter what : they want the thing to complete, they fell in love with the project, they will make a lot of feedback, this game will throw all their backlog into oblivion.
- The casual backers will back something like a pre-order : no feedback, some lurking on the project's forum, , they will follow the newsletter and they won't care if the thing got delayed. They don't whine, they don't bite.
I dare think the reasons behind casual backing is a mix of : "I would enjoy that game if it's ever released", "My backlog will soon be empty, this will be one of my game of next year", "backing it is a bargain and ups the odds of making it real", "frek the publishers". They reproduce in the lower backer tiers. I am one of those on every projects I backed.
With this "let's make a release price lower", I don't consider any backers should feel 'scammed' because on the contrary it will bring more money into this project due to the lower price tag.
BUT for their next project, they just send a clear message to casual backers "hey, if you are in for the deal, just sit this one out and wait for release because it will be cheaper".
In doing so they are diminishing the early income AND the early backloging (don't underestimate that, I personally don't buy games because I have crowdfunded things coming) in the casual backers population.
This is not good because any backer wants to have as many fellow backers as possible in his venture, and a project kickstarter wants to have as much money as early as possible.
[TL;DR] In my opinion, putting a lower price tag (than low backer tier) on a kickstarter release is shortsighted in my opinion, they are maximizing the revenues of this project at the expense of the next one. Question is : will it be worth it ?