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To reject
the Hammer
is to denounce
the Builder.


Thank you & +1! :D
Congrats to Falci and thanks for the GA innerring!
Danced we
in joys
and triumphs.

With us the
Woodsie Lord
danced the
stringsie
foolsie man
Congrats Falci!
Thanks innerring for the giveaway and thanks guys for the support! +1
Not in but cheers on a great giveaway!
Post edited December 06, 2013 by mondo84
This is not an entry. Of course. Why would it be, giveaway is over! But I couldn't very well pass up the opportunity to congratulate one of my favourite games on its remarkable anniversary! To be remembered after 15 whole years, to be remembered out of the best year in computer gaming history, is a feat only a handful of privileged classics share. Thief happens to be one of them. Congratulations!

Also, I thought I should rectify a few notable omissions from people's memories of levels. I must give a brief nod to a few remarkable multiplayer maps: Quake 2's "The Edge", StarCraft's "Lost Temple", Counter-Strike's "Dust 2". BOW DOWN BEFORE THE IMMORTALS!

But my personal favourite single-player level would have to be Half-Life's brilliant "Surface Tension." What isn't there in this gem of a level?! Attack helicopters, air-drops, tanks, guided missiles, land mines, energy weapons, gun emplacements, marines fighting aliens, air strikes, giant aliens, giant explosions, scripted sequences that still top anything your modern shooter could offer... IT'S EPIC! Play this level and you'll know how Half-Life came to be: a game to frame around this single, singularly awesome level! PLAY IT! NOW!

But before you do, thanks to innerring and congratulations to Falci for the awesome acquisition!

To reject
the Hammer
is to denounce
the Builder.
Thank you for the giveaway, innerring! Congratulations Falci, considering your favorite level, it's safe to assume that your thief will not be a non-violent one.