Posted May 11, 2011
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Then you have the games like Assassin's Creed and Uncharted that use a historical character or event and alter it for story telling. Masyaf is a real castle and was a home of the actual Assassin group during the Crusades. Robert de Sable was a real person, as was Pope Alexander VI (Rodrigo Borgia). The difference in games like this is that they take a historical approach but stylize it. It's exactly as the Extra Credits article says, that approach is still going to reach out to a portion of the audience and have them research it on Wikipedia. Hell, even a game like Wolfenstein can facilitate research. Did you know the Kreisau Circle was a real group?
EDIT: This is going to be a long ass paper. I have to hit 6 pages minimum, but I JUST got finished with Assassin's Creed and I'm starting on Page 3. Spent almost two paragraphs showing the similarities between Al Mualim and Rashid ad-Din Sinan and some of the events of the game and their relation to the third crusade.
I try to never use 1 word when 10 will do :-)
Anyway, it sounds like you have a really good handle on the history angle and the connection to learning. I really do want to read it in the end. I imagine I'll learn more than a few things from it.
Despite the over 100 billions hours of History channel WWII documentaries, and the approximately 5 million video games set in WWII, I actually do not know any more about the period than the next reasonably smart guy who only took a few Western Civ classes.
I'm off to wiki the Kreisau Circle now... :-)