Posted August 21, 2013

wodmarach
booooooooooored
Registered: Feb 2010
From United Kingdom

Niggles
MOMOSaysMAHAYO;)
Registered: Apr 2009
From Australia

wodmarach
booooooooooored
Registered: Feb 2010
From United Kingdom

Crosmando
chrono commando
Registered: Jan 2012
From Australia

cdnred
Old User
Registered: Sep 2008
From United States
Posted August 21, 2013
I enjoyed XCOM:EU and look forward to more. I'm going to have to check out the mod mentioned above, it sounds like it adds a lot to the strategic part of the game. The strategy part was pretty shallow, but felt like it could be improved. Hopefully it gets some love in the expansion.

Pheace
New User
Registered: Jul 2010
From Netherlands
Posted August 21, 2013
This is such an instabuy for me, day 1 :)
Leg enhancements that allow us to scale walls without the skeleton suit, brain enhancements that make mind controlled characters be stunned instead of turn against you, and that's just some of the genetic stuff, let alone the Mech class you can turn one a soldier into
And there's a barn! :3
Leg enhancements that allow us to scale walls without the skeleton suit, brain enhancements that make mind controlled characters be stunned instead of turn against you, and that's just some of the genetic stuff, let alone the Mech class you can turn one a soldier into
And there's a barn! :3

wizardtypething
APPROVES OF ASS
Registered: Aug 2011
From United Kingdom
Posted August 21, 2013
Well, the extra soldier class I can take or leave, I'd rather refinement in map design and gameplay tweaks than what are essentially add ons.
Seems unlikely that a map editor is on the horizon either.
Seems unlikely that a map editor is on the horizon either.

oasis789
betrayed krondor
Registered: May 2011
From United States
Posted August 21, 2013
i'm disappointed at the lack of a new campaign and the lack of fundamental fixes to the stationary-aliens gameplay

Navagon
Easily Persuaded
Registered: Dec 2008
From United Kingdom
Posted August 21, 2013
Who cares about Terror From the Deep? It's basically a reskin of the first game. Apocalypse is where it's at.
But in the meantime, this expansion is very promising indeed. Assuming it follows on from the main campaign, I wonder if there's going to be an option to be able to play right through from that.
But in the meantime, this expansion is very promising indeed. Assuming it follows on from the main campaign, I wonder if there's going to be an option to be able to play right through from that.

JMich
A Horrible Human Person. If you need me, chat.
Registered: Apr 2011
From Greece
Posted August 21, 2013

Seems unlikely that a map editor is on the horizon either.
It doesn't follow the main campaign. It works exactly like Gods and Kings. You play the same campaign (may have a few new things, not sure) but with all the extra tactical goodness.
Post edited August 21, 2013 by JMich

Navagon
Easily Persuaded
Registered: Dec 2008
From United Kingdom
Posted August 21, 2013
Ah, I see. So it's an even better excuse to replay the main campaign then. Works for me! (so long as there's enough new content)

JMich
A Horrible Human Person. If you need me, chat.
Registered: Apr 2011
From Greece

DodoGeo
Looking@You Kid
Registered: Feb 2010
From Croatia
Posted August 23, 2013
Mostly good stuff, but they are just adding more maps instead making a random map generator and I don't see anything about free roaming aliens (although some will now fire at first detection).

Pheace
New User
Registered: Jul 2010
From Netherlands
Posted August 23, 2013

DodoGeo
Looking@You Kid
Registered: Feb 2010
From Croatia
Posted August 23, 2013
Well on the up side, hand crafted maps are always better in detail and design.
It would be better if they just made a map pack to have a bigger pool to cycle during the campaign instead the crap Slingshot was.
It would be better if they just made a map pack to have a bigger pool to cycle during the campaign instead the crap Slingshot was.