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Will there be any restrictions with playing online? I thought you needed a CD key to play with Bioware's multiplayer stuff...

(if you haven't guessed, this will directly affect how quickly I buy a copy, and make some of my friends get one too ;) )
I purchased the game anyway for the singleplayer content, but I was not given a CD key. Either it no longer requires one, or it is included in the game itself, which I am still downloading.
Usually, when a GOG game requires a CD key for multiplayer, you have to contact GOG's customer service to get yours. At least, that's how it worked back in the beta days... a bit of a pain, but GOG is usually quite reactive and you get the key within a few hours or a few days.
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Nnexxus: Usually, when a GOG game requires a CD key for multiplayer, you have to contact GOG's customer service to get yours. At least, that's how it worked back in the beta days... a bit of a pain, but GOG is usually quite reactive and you get the key within a few hours or a few days.
Ah, good to know, thanks!
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Nnexxus: Usually, when a GOG game requires a CD key for multiplayer, you have to contact GOG's customer service to get yours. At least, that's how it worked back in the beta days... a bit of a pain, but GOG is usually quite reactive and you get the key within a few hours or a few days.
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Runehamster: Ah, good to know, thanks!
http://www.gog.com/en/support/neverwinter_nights_diamond_edition/online_play_in_neverwinter_nights_diamond

-W
low rated
Just like to steer some of you folks over to the world of , a member of the [url=http://www.copap.org/]Copap organization. A great multiplayer experience with the best custom content.
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QuizatzHaderach: Just like to steer some of you folks over to the world of , a member of the [url=http://www.copap.org/]Copap organization. A great multiplayer experience with the best custom content.
...but do you offer COOKIES? :D
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QuizatzHaderach: Just like to steer some of you folks over to the world of , a member of the [url=http://www.copap.org/]Copap organization. A great multiplayer experience with the best custom content.
don't spam
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Runehamster: ...but do you offer COOKIES? :D
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Perkel: don't spam
And please, don't quote spam posts, just rate them down instead so they're buried. And if you have to quote the them replace the quoted text with *snip* otherwise we'll have to downvote your posts as well to bury all instanses of the spam message. By quoting them you're helping the spammers you know.
Post edited October 27, 2010 by Petrell
Sorry to hijack this thread, but I have a question concerning multiplayer with this game. To put it simple, how the h*ll can one get it to work? My friends have tried and tried to put up a "server", so we could play the campaigns together co-opping merrily.

Sad as it is, but I don't have the knowledge to help, so I'll just ask you guys. What more do one need than "create a new internet game"? I can't see the server on the gamespy's list, nor can I directly connect to it.

I can see bunch of other servers/games/things, though, but not the one I want to join...

Can someone shed some light to this? That would be so appreciated...
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KneeTheCap: Sorry to hijack this thread, but I have a question concerning multiplayer with this game. To put it simple, how the h*ll can one get it to work? My friends have tried and tried to put up a "server", so we could play the campaigns together co-opping merrily.

Sad as it is, but I don't have the knowledge to help, so I'll just ask you guys. What more do one need than "create a new internet game"? I can't see the server on the gamespy's list, nor can I directly connect to it.

I can see bunch of other servers/games/things, though, but not the one I want to join...

Can someone shed some light to this? That would be so appreciated...
I'm guessing that they either don't have a dedicated IP, or they don't have the correct ports opened. this is a common problem with multiplayer games.
From the original 'Read Me ' file that came with the game.
Firewall Information
--------------------

If you are trying to connect to a Neverwinter Nights server through a
firewall, NAT, or router, here is some information for you to help you get
connected. First, please read the manual that came with your firewall or
router.

Neverwinter Nights uses UDP, not TCP for its connections.

If you think that your firewall is preventing you from connecting to the
game servers, please make sure that the following ports are open:

Ports 5120 through 5300

If you are wanting to make sure that your NAT is set up to allow the game
to play here are some details:

Outgoing packets:
Source port: 5120-5129
Destination port: 5121-5300

Incoming packets:
Source port: 5121-5300
Destination port: 5120-5129

On the Game Client side, you can select what port your client uses. Go to
your nwnplayer.ini file in your NWN Client Beta install directory. Find the
following section:

[Profile]
Client Port=5120

Change this number if you need to force Neverwinter Nights to connect as a
client on a different port.

Gamespy
-------

If you want to get a server listing via GameSpy, you’ll need additional
ports to be open: 6667, 80, 27900, 28900, 29900, 29901, 13139, 6500
Thanks a million guys, we managed to get it working :)

Yeah, it was those ports...
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QuizatzHaderach: Just like to steer some of you folks over to the world of , a member of the [url=http://www.copap.org/]Copap organization. A great multiplayer experience with the best custom content.
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Runehamster: ...but do you offer COOKIES? :D
As a matter of fact we do offer cookies on Avlis! All kinds of cookies!

wolfwielder
Avlis Veteran DM