Posted May 28, 2011
high rated
I struggled with this quest and with some help I have finally found out how to complete it so I have decided to post a little guide on how you go about completing it. There will be some spoilers regarding ACT II - Ioverth's Side plot side so becareful.
Step I - After Saskia's poisoning Philipa will give you a selection of tasks to complete. One of these tasks requires a Magic Crystal. This Magical Crystal is located in the area located near Cecil's House (There are 2 exists from Vergen. One through the main entrance and one near Cecil's House. If you don't know where this is, it's as East Vergen). Now when you enter you might see a tower past the lake. The Crystal is located in that Tower. You can get there from a hill located by a puddle where Harpies appear. It is right next to the lake.
Step II - When you have retrieved the crystal return to Philipa and she will tell you it is not strong enough. She will advise you to go to the Harpy Queen's lair and find stronger crystals. First you must speak to Cecil to gain access to said lair. The lair is located at the bottom of the Quarry which is infested with Harpies (Located from the other exit from Vergen). When you enter, you'll find multiple Crystals and a device to read them. Read them all. One in particular (Baltimore's Dream) will elude to a house located in Vergan. The house is right next to Cecil's House. Go to that House.
Step III - When you reach said House you'll be advised to talk to the dawrves nearby. Speak to them and learn about Baltimore's death. Then enter his house. Use Aard on the back wall and find the key. When you exist you'll be questioned by Thorak. Just say you found nothing interesting and that you're simply curious.
Step IV - Now we must take a detour from this Baltimore's quest for a little while. On your way to the Harpy Queen's lair you would have spotted a little totem of sorts with some crows sitting on it where there are 2 paths, one leading to the quarry with the harpies and another. Take the other path. You'll find a troll. Agree to get his wife back. Carry on with the path and find/save his wife. She will give you Triss' scarf (I think, I forgot). Now return to Philipa had talk about Triss with her.
Step V - Now, when you've finished talking to her, you'll be told that a rumor has been spread that the Prince tried to kill Saskia with the poison. So go to his quarters and fire through all the exposition with Dandelion/Zolten/Ioverth and then you'll be faced with the problem of who to talk to since you are only allowed a limited selection of conversations.
Step VI - There are conversations you can waste here to find out certain things, but I'd rather not waste them and just get straight to the point. We need to find the Priest's house. It turns out a Peasant heard him speaking to the King and him trying to clear the kitchen so he could do something. You find this out by talking to people, but like I said, it's best not to waste any conversations for now. The priests house is located near the exit by the quarry. If you exit as if you are traveling through the quarry you'll pass 3 merchants and towards the exit there is a turning left with 2 houses and a bunch of humans. The house on the right side is the priests. Now examine the table and you'll find a design for a goblet. Now travel back to where the Prince's room is, where everyone is gathered and talk to the group of Dwarves located by the stairs to the meeting room. Ask them about the Goblet and they'll point you towards Thorak. You should get a quest called Suspect: Thorak. Talk to Thorak now and he'll deny it all.
Step VII - Now we can get back to Balitmore's quest. Head to where the Queen Harpy lair is. Do not enter. To the left of the entrace is a hill and a path going up it. Find the chest and open it. Now travel to where the trolls are located. Then travel further up the path as if you are going to save the Female troll again. You'll come to a point where the path splits. There is a boat there and an exit. If you look around this area carefully, you'll find a door behind some bushes. Go inside. Open the chest and Thorak will appear. Kill him and take his key. Go to his House and open the chest there that was locked.
Congrats, you have completed Suspect: Thorak and The Walls have Ears!
Step I - After Saskia's poisoning Philipa will give you a selection of tasks to complete. One of these tasks requires a Magic Crystal. This Magical Crystal is located in the area located near Cecil's House (There are 2 exists from Vergen. One through the main entrance and one near Cecil's House. If you don't know where this is, it's as East Vergen). Now when you enter you might see a tower past the lake. The Crystal is located in that Tower. You can get there from a hill located by a puddle where Harpies appear. It is right next to the lake.
Step II - When you have retrieved the crystal return to Philipa and she will tell you it is not strong enough. She will advise you to go to the Harpy Queen's lair and find stronger crystals. First you must speak to Cecil to gain access to said lair. The lair is located at the bottom of the Quarry which is infested with Harpies (Located from the other exit from Vergen). When you enter, you'll find multiple Crystals and a device to read them. Read them all. One in particular (Baltimore's Dream) will elude to a house located in Vergan. The house is right next to Cecil's House. Go to that House.
Step III - When you reach said House you'll be advised to talk to the dawrves nearby. Speak to them and learn about Baltimore's death. Then enter his house. Use Aard on the back wall and find the key. When you exist you'll be questioned by Thorak. Just say you found nothing interesting and that you're simply curious.
Step IV - Now we must take a detour from this Baltimore's quest for a little while. On your way to the Harpy Queen's lair you would have spotted a little totem of sorts with some crows sitting on it where there are 2 paths, one leading to the quarry with the harpies and another. Take the other path. You'll find a troll. Agree to get his wife back. Carry on with the path and find/save his wife. She will give you Triss' scarf (I think, I forgot). Now return to Philipa had talk about Triss with her.
Step V - Now, when you've finished talking to her, you'll be told that a rumor has been spread that the Prince tried to kill Saskia with the poison. So go to his quarters and fire through all the exposition with Dandelion/Zolten/Ioverth and then you'll be faced with the problem of who to talk to since you are only allowed a limited selection of conversations.
Step VI - There are conversations you can waste here to find out certain things, but I'd rather not waste them and just get straight to the point. We need to find the Priest's house. It turns out a Peasant heard him speaking to the King and him trying to clear the kitchen so he could do something. You find this out by talking to people, but like I said, it's best not to waste any conversations for now. The priests house is located near the exit by the quarry. If you exit as if you are traveling through the quarry you'll pass 3 merchants and towards the exit there is a turning left with 2 houses and a bunch of humans. The house on the right side is the priests. Now examine the table and you'll find a design for a goblet. Now travel back to where the Prince's room is, where everyone is gathered and talk to the group of Dwarves located by the stairs to the meeting room. Ask them about the Goblet and they'll point you towards Thorak. You should get a quest called Suspect: Thorak. Talk to Thorak now and he'll deny it all.
Step VII - Now we can get back to Balitmore's quest. Head to where the Queen Harpy lair is. Do not enter. To the left of the entrace is a hill and a path going up it. Find the chest and open it. Now travel to where the trolls are located. Then travel further up the path as if you are going to save the Female troll again. You'll come to a point where the path splits. There is a boat there and an exit. If you look around this area carefully, you'll find a door behind some bushes. Go inside. Open the chest and Thorak will appear. Kill him and take his key. Go to his House and open the chest there that was locked.
Congrats, you have completed Suspect: Thorak and The Walls have Ears!
Post edited May 28, 2011 by Barky91