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PunsterAU: I had choppy sound during all scripted scenes using the Creative X-Fi Fatal1ty Pro. Nothing I did stopped it.

Chucked in my ASUS Xonar D1 and it plays fine...

I'm guessing Creative has issues in some setups...
Correct-a-mundo. Have this issue too with the Rivia flashback scene. Have Realtek audio as well. Oddly enough, the ending of the Prologue cut scene played fine though. A separate issue, but I like the old art style of the cut scenes.
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PunsterAU: I had choppy sound during all scripted scenes using the Creative X-Fi Fatal1ty Pro. Nothing I did stopped it.

Chucked in my ASUS Xonar D1 and it plays fine...

I'm guessing Creative has issues in some setups...
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evmiller: Correct-a-mundo. Have this issue too with the Rivia flashback scene. Have Realtek audio as well. Oddly enough, the ending of the Prologue cut scene played fine though. A separate issue, but I like the old art style of the cut scenes.
Same here it seems to only be that rivia scene that I get the choppy sound. That autosave got overwritten, if it happens again I will try some different realtek drivers and see if that helps. Thanks for all the replies glad to know it is not just me.
I too am facing this issue, although not in the pre-rendered cutscenes; for me, it seems to only occur in heavily-textured areas; it also only shows up in dialog; never outside of it. I've tried multiple tweaks (using various nVidia drivers, uninstalling nVidia HDA, updating my soundcard drivers, etc...) none of which work.

I'll vouch for the fact it seems to be related to texture streaming, but as yet, have not successfully found a workaround. Anyone have any ideas?
Goddamn it's stil happening to me after installing new audio drivers and doing a clean nvidia driver install with no 3d vision.

Why is this happening after 30 minutes of play time
I have this too, but it works fine during other animated cutscenes. I reckon it's just a bug, and will probably be fixed some time, because it's not audio drivers or anything for me, it just happens in that one cutscene
for me it's happening to every cutscene after i play the game for 40 or more minutes

Yes I've tested other games even mafia 2 w/physics on and metro 2033 (played 2 hours each) and nothing like this is happening to those games. So it can't be because my processor or gfx card is overheating, which was my first idea
I'm having the same issue. Had it during the Rivia cutscene in the prologue and even before that, in every dialog and cutscene. During regular gameplay both sound effects and npc banther can be heard crystal clear, but as soon as I enter dialog it's all choppy and/or with a lot of noise disturbing the quality.

Oddly enough, if I start the game with hardware acceleration on, load a save then quit, switch the acceleration off and then restart the game, the dialogue sounds play clear and I can play the game without problems on the audio side no matter how long I play.

I have the latest Realtek High Def audio drivers.
Post edited May 19, 2011 by parkerdubber
plz someone provide us with the workaround or a fix plz plz
it stutters during the cut scenes only everything else is perfect but stutters in cut scene plz someone help us

i am using vista so there is no audio acc in that plz help
Post edited May 20, 2011 by geraltofrivia
Do you have any energy saving software for your motherboard (e.g. Asus AI Suite) running? It has been suggested that during videos this underclocks the CPU but the video can't run properly like this, seems to be an issue with Bink video. Why it hasn't been fixed I don't know.

I haven't had a chance to check if disabling the power saving thing actually works yet (I get the exact same issue on Soundblaster Xfi Elite Pro and also with onboard Realtek sound ) but it's something to try.
Just had another animated cut scene, no sign of choppyness. Seems ASUS AI Suite was underclocking during movies after all.
I played the prologue twice and had the same problem. Well, to be more specific, the first cutscene had this problem, the second always plays fine. Maybe there's some bad coding in the first one, but doesn't seem like a driver or hardware problem.
This problem is still not fixed. I guess learning about Geralts Past in Rivia is too insignificant for CDProject to take the time to fix the sound issue. Immersion was completely destroyed during one of the most epic moments in the game.
What worked for me is I installed the Asus AI charger off of the driver disk that came with my Sabertooth X58 MOBO. Not to sure why this worked but the guy that mentioned disabling Asus AI suit gave me the idea to try it.

Works now so give it a shot if it applies to you