ArnoldJ.Rimmer: games still dont fully utilise things like directx or tesselation etc,even after all these years,...and people expect eyefinity to be used/implemented ?
just because its supposed to be a feature the card makers thought would take off,doesnt mean it will.
and not every gamer wants to buy 3 monitors to get a wider screen to a game.
i still remeber how long 4:3 15" monitors were the rage.
what we usually do is buy a bigger monitor or just plug the hdmi lead into a big screen tv ;)
lets leave them fixing the overall problems before asking them to start adding a feature only 0.001% will use.
begin the hate replys now if you please....lol
ps..my auto vac says it can clean the corners of the carpet on the box...it fecking doesnt !
and my mrs promised to "obey" in her wedding vows...she fecking doesnt !!!!
First, you're a moron. All games implement and support DX. All of them. Even OpenGL games have to have DX native support built into them nowadays. It's mandatory. One hand helps the other so to speak. Secondly, according to Steam's user profile management data screen (and this is only Steam's available numbers) the user percentage for dual or triple monitors hovers around 10%. 10% out of 2 million is 200k. That's about as many people as bought the Witcher 2 so far. So before you start spouting off at the mouth with things you obviously don't even have any knowledge of, you will get the flamers because you speak of things that you obviously don't know what you're talking about.