CaLeDee: It may be shorter but the world is much richer. The story is deeper (possibly too deep, I couldn't keep up with all the names of every character being talked about).
I agree. I'm currently on my second playthrough and it's only now that I see how all the threads intertwine and understand the different political agendas in the mix. It's also very interesting to see different sides of the story when taking the different Roche/Iorveth paths. I think CD Projekt RED should be applauded for coming up with a believable story that allows for this kind of divergence.
Every major character also seemed rather believable to me, each having their own agenda and motivations.
CaLeDee: The choices in the game lead to the story unfolding in very different ways, so there's a lot of replay value.
The choices to me are what make it such a great _Role Playing_ game. It's complicated by Geralt being a fixed character and yet the choices he can make mostly (but perhaps not always) seem consistent with who he is. Plus the grayness of the choices is impressive.
The combat has been controversial but I also find the different skill trees to provide for replayability. In some ways, the different builds are only subtly different because Geralt can use all of swords, signs, potions etc. from the start but leveled up, the play style and tactical options differ enough for me.
Maxsimus: The biggest problem is the extremely lacluster ending, no matter how you look at
it it does seem very rushed, like they spend so much time on the perfect act 1 and 2 and then saw they were running out of time
/POSSIBLE SPOILERS
I actually found the ending to be very satisfactory. One of the best endings I've seen. I think, though, that it is very unusual for a video game. It's a type of ending that is more commonly seen in a series of novels (which is maybe what they intended, given the origins). There appear to be multiple story arcs. The mystery of the King Slayers is resolved (nicely, IMHO) but the overarching story arc of Geralt and the Wild Hunt, as well as the turmoil in the kingdoms, needs a whole new game to continue it. I don't think DLC or a full expansion could give it justice.
I eagerly await The Witcher 3 to see what happens. This is especially due to your decisions leading to key players either living or dying and different alliances being formed. Some may consider these different "endings" to be only subtlely different but I think they open up a wealth of options for the sequel. I hope CD Projekt RED can handle the complexity of carrying these different starting conditions over but if any studio can, they can. Not to mention that next time round, they won't face the battle of writing a new game engine so they can hopefully focus even more on the story and choices.
/POSSIBLE SPOILERS END
Regarding the length of the game, I don't think quoting hours to complete is
that easy. There's a huge difference between gamers. I also like the fact that they focused so heavily on the story rather than dungeon crawling (looking at you Dragon Age). Even in TW1, there seemed to be too much (insignificant) combat. Also, TW2 is a mature story meant to be played by adults. Many of us just don't have that much time to play. Shorter but deeper games are highly welcome.