Posted May 27, 2011
Oddhermit: Potions really need to be reworked(to be usable in combat as in previous game) before alchemy is worth it. However the mutagen boosting talent is really good and possibly overpowered with a build that reaches lots of mutable talents. Talent doesn't work retroactively though, which should hopefully get fixed.
Going up to 2/2 impregnation is as far as I'd go in alchemy currently, for a mutagen build. Otherwise just 2 points in the +bomb/trap damage for any build is a decent investment.
Magic seems fine, though Quen not allowing vigor regen is questionable and could be an issue, as unlike sword builds magic builds use their vigor for damage.
vAddicatedGamer: I'm pretty sure no vigor regen during Quen is intended. Otherwise you can keep it up all the time which makes you pretty much invincible. Going up to 2/2 impregnation is as far as I'd go in alchemy currently, for a mutagen build. Otherwise just 2 points in the +bomb/trap damage for any build is a decent investment.
Magic seems fine, though Quen not allowing vigor regen is questionable and could be an issue, as unlike sword builds magic builds use their vigor for damage.
Quen currently serves sword damage based builds better than it does magic damage builds, basically. In the previous game it was more valuable to magic builds due to having charge ups on spells, and dissipating upon attacking.