I just got to the end of act 3, where all your decisions through the game all come to a head... and while trying to avoid spoilers, I am just floored. I am so replaying this to see the other options. Right after I replay the ending, I don't like the ending scenario I ended up with and it's one I think I can fix relatively late in the game.... I had promised myself I'd play it 'pure' and keep my decisions, but... damn. I fucked up. Also the plot advanced faster than I anticipated so missed out on crafting a great set of armor. But I am glad I got to see this ending, cus it was epic to an astounding degree. and my mind is just reeling with all the layers and twists that led to this point.
eta: I see now my opinion on the ending obviously differs from some here. while i do agree it seemed like you barely got to see the final location before you get to the end, I think this was intentional, rising action to a climax. They didn't want to lose the momentum they had built up. the previous events/revelations had instilled a sense of urgency, after all. You're not really supposed to be dawdling around picking flowers. From a storytelling perspective it was brilliant, from a gameplay perspective I agree it felt a bit frustrating at how fast it moved. Games are a funny thing when it comes to pacing due to player freedom. Give them too much freedom, the story suffers, loses momentum. Give them too little, it feels confining. Also, I didn't notice any dangling plotlines in my ending, but it does have 16 endings, maybe some are just tighter than others.
Post edited May 23, 2011 by Raye