Posted May 27, 2011
There is a setting in the config options to setup texture memory. I assume that the higher this is, the more vram the game will use to load and store textures. Obviously then, the game will do less streaming, gameplay will be smoother, and the little snake chasing his ass won't pop up as much.
However, I can find no literature on WHAT that setting should be. I have 2 nvidia gtx260s in SLI mode. Each has one gig of vram. Will the game use 2 gigs of vram, or just 1 gig from one card. And if so, is 1 gig enough for the "ultra" setting?
However, I can find no literature on WHAT that setting should be. I have 2 nvidia gtx260s in SLI mode. Each has one gig of vram. Will the game use 2 gigs of vram, or just 1 gig from one card. And if so, is 1 gig enough for the "ultra" setting?