Posted January 18, 2018
Hello, I am making this post, because the search function bugs for me, so I can not look it up here.
I am currently at the point where you (can) fight Olgierd von Everec. I am in NG+ and above the requiered lvl (though I do have upscaling on). Now I remember the fight to be tough, but I also remember that most of his attacks were either parryable or blockable. That means the red as well as the normal ones.
I even saw videos on youtube showing other players being able to parry/block his attacks. I have tried it over and over now and it is just not doable. I can not parry any attack. I can not block any attack. Nothing works. I have read on other forums that it is an issue with enemy upscaling, but I actually just want to know if that was intended.
Because I know that later on in the game, the same attack pattern is used by more than just one enemy. I am just not sure how one is able to do that. I deal about 150 dmg on him per hit (unbuffed) and that means I need about 15-20 hits to take of 5-10% of the first bar of his health pool (he has 3 health bars). I tried forever and everytime I am bound to run into a mistake sooner or later (often not my fault but just movement quirks). Keep in mind I can not parry anything nor block anything, so i just try to dodge all the time.
Is that normal?
I am currently at the point where you (can) fight Olgierd von Everec. I am in NG+ and above the requiered lvl (though I do have upscaling on). Now I remember the fight to be tough, but I also remember that most of his attacks were either parryable or blockable. That means the red as well as the normal ones.
I even saw videos on youtube showing other players being able to parry/block his attacks. I have tried it over and over now and it is just not doable. I can not parry any attack. I can not block any attack. Nothing works. I have read on other forums that it is an issue with enemy upscaling, but I actually just want to know if that was intended.
Because I know that later on in the game, the same attack pattern is used by more than just one enemy. I am just not sure how one is able to do that. I deal about 150 dmg on him per hit (unbuffed) and that means I need about 15-20 hits to take of 5-10% of the first bar of his health pool (he has 3 health bars). I tried forever and everytime I am bound to run into a mistake sooner or later (often not my fault but just movement quirks). Keep in mind I can not parry anything nor block anything, so i just try to dodge all the time.
Is that normal?
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