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dtgreene: Except that every tabletop version of (Advanced) Dungeons and Dragons has been turn-based, so any video game that is not turn based can't be a faithful recreation of the tabletop rules.

(Yes, this is saying that BG1 and BG2 aren't faithful recreations of the rules, and that's even ignoring other intentional changes, like the removal of racial level caps.)
Tabletop D&D is of course turn-based. The problem is that turn-based games are too niche for BG3. Most of BG fans prefer real-time combat. It's the same if we look on computer games players in overall. Larian has to convince to their product players that weren't targeted when developing D:OS. Of course hardcore D&D fans will buy the game even if it's turn-based. But what about rest of players?
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Sarafan: Most of BG fans prefer real-time combat.
That's a somewhat self-selecting sample. People become fans of BG due to being fans of real-time combat, not the other way around.

A better sample would be to consider all fans of D&D-based CRPs, including both the Gold Box games (and the other SSI games) and Temple of Elemental Evil, and see what portion of the fans prefer turn-based and what prefer real-time.

Also, there are some players, like me, who are not a fan of real-time-with-pause combat (IMO, real-time only works well for games where you only control one character), and are therefore more likely to buy the game if it uses turn-based combat.

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Sarafan: It's the same if we look on computer games players in overall.
That sample, however, includes people who only play games that nobody would consider RPGs (I'm thinking the likes of Doom, Halo, Fortnite, and Mario Maker).

Also, is this still true if we include those who only play games like Solitaire and Candy Crush (both of which, I believe, are functionally turn-based)?
Post edited June 14, 2019 by dtgreene
Thank God, it's not Beamdog. Still, it's hardly going to be Baldur's Gate. New D&D edition, and the story is going to be loosely related, at best. There's just nowhere to go from ToB. Seems more like an effort to capitalize on BG name from WoC.
I'm unfamiliar with Larian's works, but I wish them the best, at this point. Even if they release just a good D&D game, that'll be great.
Something I've been wondering:

If Larian were to remake the first two games using the new engine, what would you think, and would you consider playing it?

For sake of discussion, let's assume the following about these hypothetical remakes:
* Game uses 5th edition rules.
* Combat is turn based.
* The entire game is rebalanced with these two things in mind, to the point where it feels like a different game, while still telling the familiar story. (Yes, this is a lot of work on the part of the developers.)
* The content contained in the original expansions is present, while the content added by Beamdog is not.
* These remakes are not meant to replace the Beamdog versions or the original versions.

So, given those things, would you consider playing said remakes?
low rated
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burn: Thank God, it's not Beamdog. Still, it's hardly going to be Baldur's Gate. New D&D edition, and the story is going to be loosely related, at best. There's just nowhere to go from ToB. Seems more like an effort to capitalize on BG name from WoC.
I'm unfamiliar with Larian's works, but I wish them the best, at this point. Even if they release just a good D&D game, that'll be great.
That's exactly how I feel about this business. I haven't played any games created by Larian, and I am not sure what to expect from D&D 5. And since it will be set many years after the original game, it will have very little common with previous versions.

On the other hand, it will be nice to experience another game set in Baldur's gate.
I think It will be 5e, at least larian already has the dragonkin race.

About TB vs RTwP, I though a IE game in turn-based would not be fun, but when POE2 created the tb option to play in the game i tried,and, I do not know if it was because i took a pause of several months without playing deadfire, but I enjoyed much more the TB campaign of POE2.

So, If it is turn-based, it´s fine by me, but it would be perfect if you have both options, like in POE2
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dtgreene: That's a somewhat self-selecting sample. People become fans of BG due to being fans of real-time combat, not the other way around.
Ask a BG fan whether he prefers real-time or turn-based combat. We're still talking about a game which appeals to the heritage of original series. It's called BG3 for some reason. That's why I (as a BG fan) expect it to be real-time with pause. This doesn't mean that I don't see advantages of turn-based combat however.

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dtgreene: A better sample would be to consider all fans of D&D-based CRPs, including both the Gold Box games (and the other SSI games) and Temple of Elemental Evil, and see what portion of the fans prefer turn-based and what prefer real-time.
That would be quite a nice survey.

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dtgreene: Also, there are some players, like me, who are not a fan of real-time-with-pause combat (IMO, real-time only works well for games where you only control one character), and are therefore more likely to buy the game if it uses turn-based combat.
I'm buying it in both cases. :) I prefer real-time, but I'm aware that turn-based combat has some advantages as well.

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dtgreene: That sample, however, includes people who only play games that nobody would consider RPGs (I'm thinking the likes of Doom, Halo, Fortnite, and Mario Maker).
It depends who's the target of BG3. If Larian wants to target a large group of new players rather than focusing on hardcore cRPG fans, he should consider real-time for sure.

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dtgreene: Also, is this still true if we include those who only play games like Solitaire and Candy Crush (both of which, I believe, are functionally turn-based)?
I don't think that people who play only the mentioned titles will be targets for BG3. So no. :)

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dtgreene: (...)
So, given those things, would you consider playing said remakes?
Of course I would consider it. It's however unlikely that such a remakes will be released. A doubt WotC would license them when quite fresh Beamdog's EE are around. Maybe in 10-15 years?

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burn: Thank God, it's not Beamdog. Still, it's hardly going to be Baldur's Gate. New D&D edition, and the story is going to be loosely related, at best. There's just nowhere to go from ToB. Seems more like an effort to capitalize on BG name from WoC.
I'm unfamiliar with Larian's works, but I wish them the best, at this point. Even if they release just a good D&D game, that'll be great.
The game will appeal to the original series somehow. D&D and place of action are the first elements that come to mind. It won't be a direct continuation of ToB for sure. The story of original series is finished and the game will take place around 100 years after ToB.
Post edited June 15, 2019 by Sarafan
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Sarafan: The game will appeal to the original series somehow. D&D and place of action are the first elements that come to mind. It won't be a direct continuation of ToB for sure. The story of original series is finished and the game will take place around 100 years after ToB.
I clarify beforehand that it is likely, even most likely, in my opinion that Larian will go with a completely new story, that simply happens in the same Forgotten Realms as the previous games.

Having said that, and as has been said by others and I in another topic, when you are dealing with the children of a god as the main element of the story, 100 years is nothing.

[spoiler]
What is more, in the canon of recent pen and paper history Bhaal has returned.

The event that ended in his resurgence, and the first event leading to the Second Sundering, was the demise of the last two remaining Bhaalspawn, one of them BG's very own Abdel Adrian, who was 136 years old, in 1482 DR.

The current date in the FR setting is only 10 years after that, approximately 1491-1493 DR.
[/spoiler]