Posted April 02, 2025

dnovraD
2023-08-14: Remember the Spaces!
Registered: Jul 2012
From United States

Breja
You're in my spot
Registered: Apr 2012
From Poland

Reznov64
Preservation is a lie
Registered: Aug 2021
From United States

idbeholdME
Doomed Space Marine
Registered: Jun 2016
From Czech Republic

Fonzer
Uncle robo cat
Registered: Apr 2015
From Slovenia
Posted April 02, 2025


idbeholdME
Doomed Space Marine
Registered: Jun 2016
From Czech Republic
Posted April 02, 2025
Or even more, if you play version 1.09 or lower. They drastically squeezed down the number in 1.10 due to complaints about multiplayer lag. Used to be 1 skeleton per point for both normal skeletons and mages. So 40 + whatever skill bonuses you had. Now THAT was necromancing.
In general, there have been a ton of changes throughout the patches, which were "forced" because of some multiplayer issue. I will maintain the position that anybody who hasn't fought Lord de Sais with his thieving ability (which was nerfed in patch 1.02 and completely removed in 1.04) hasn't fully experienced Diablo 2.
In general, there have been a ton of changes throughout the patches, which were "forced" because of some multiplayer issue. I will maintain the position that anybody who hasn't fought Lord de Sais with his thieving ability (which was nerfed in patch 1.02 and completely removed in 1.04) hasn't fully experienced Diablo 2.
Post edited April 02, 2025 by idbeholdME