Posted November 08, 2024
![avatar](http://images.gog.com/b421b758ff48b9117483adc469ca472cdea9aaa20a7023c27c877cbf518452cf_avm.jpg)
It's a pity since combat is actually very good, with challenging opponents and satisfying (if not particularly varied or fanciful) weapons. But that level design, so uninspired and repetitive, really killed the game for me. All those copy-paste corridors, rooms, bridges, over and over again...
At one point, I wasn't even sure I was really making progress, I felt like I was backtracking! And it doesn't get better the more you go on, no it possibly gets worse. I started wanting the game to be over soon, which is never a good sign...
There was some twist in the plot, but I stopped caring for that and the characters, with all their banter - I was reminded of Portal 2, and not in a good way.
The outdoor sections were indeed the best, as you write, and the vehicles were great, so fun to ride (especially the tank, of course!). It's also a very beautiful game, both visually and aurally. The more a pity. With a little more creativity in the level design department, it could have really been something great.
Perhaps my disappointment stemmed in part from very high expectations in approaching this revered piece of gaming history.