Draugen
Mixed feelings. I don't regret buying and playing it, as I did enjoy my time with it. The music, the voice-acting, the graphics and few animations are top-notch. The story, although making use of well-known tropes - possibly for toying with expectations - and being mildly predictable, was gripping enough. Gameplay was mostly just follow the breadcrumbs to the next dialogue/story bit, but I didn't mind.
The major side character was somewhat charming and somewhat annoying at the same time. Her quirkiness is probably meant to offset or complement the protagonist's seriousness and lack of humor, but it feels pretty overblown in the way she moves and behaves sometimes and the way she talks, which didn't sound very authentic (think the cheesy way young people talk English in Life is Strange, another European game featuring "youth slang" speaking Americans). I guess part of that could be explained away by the character background, but I don't think anyone in the 1920's would have used expressions like "don't be a Debbie Downer" ...
In a way, I think the game suffers from similar issues as the author's Dreamfall: TLJ - there are such different ideas and story threads competing with each other that the storytelling becomes a bit convoluted and in the end you are left with more questions and confusion than in the beginning and few of it actually seems to make sense. Plus, the credits end with a hint to a sequel, which is also reminiscent of the way Dreamfall left you hanging for an eternity, but I doubt there actually will be a follow-up to the story this time, seeing how lukewarm the critical reception was (and I assume it wasn't a commercial success either). A pity, because there was quite a bit of potential here. At least I felt entertained, but the experience probably won't stay on my mind for long.
Post edited 3 days ago by Leroux