Posted July 06, 2018
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Breja
You're in my spot
Registered: Apr 2012
From Poland
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AB2012
Registered: Sep 2014
From United Kingdom
Posted July 06, 2018
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Post edited July 06, 2018 by AB2012
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StingingVelvet
Devil's Advocate
Registered: Nov 2008
From United States
Posted July 06, 2018
CLIENTS AREN'T DRM GOOD GOD.
Anyway... Yes they are still good guys, because they operate a DRM free shop that tries to be fair to everyone whenever it can and there's nothing wrong with charging for actually substantial post-release content. The realities of business mean they're never going to be perfect in everyone's eyes, no company can ever be, but they do their best which is all you can ask of anyone.
AB2012: I'd say that depends on whether those games can be reinstalled offline in future without needing a client. If you couldn't reinstall them at all a 2nd, 3rd, 4th, etc, time in future if the server's went down and need to be constantly online to authenticate your reinstall, that pretty much is DRM. In fact "you can play offline, but need to be online for every install" wouldn't be functionally any different to Steam's "Offline Mode". Even requiring the client to install would not inherently require internet access, server access or be DRM. Look at ScummVM for example, a client that operates many games DRM free. A client is just a client. DRM means asking permission to install/play your games. They're different things entirely and the GOG forum's inability to see this is endlessly frustrating.
Anyway... Yes they are still good guys, because they operate a DRM free shop that tries to be fair to everyone whenever it can and there's nothing wrong with charging for actually substantial post-release content. The realities of business mean they're never going to be perfect in everyone's eyes, no company can ever be, but they do their best which is all you can ask of anyone.
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Post edited July 06, 2018 by StingingVelvet
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AB2012
Registered: Sep 2014
From United Kingdom
Posted July 06, 2018
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Post edited July 06, 2018 by AB2012
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teceem
Ack Ack Ack!
Registered: Apr 2013
From Belgium
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toxicTom
Big Daddy
Registered: Feb 2009
From Germany
Posted July 06, 2018
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Also, Galaxy will not become mandatory, least until they have a Linux version (which is far off, I think). I actually think it will never become mandatory for downloading and installing the games. That's pretty obvious... Define "good", and CDPR. If your mean CD Projekt: They are a company that wants to make money. I believe them when they say "DRM doesn't cut it and is a waste of money and time and just hinders honest customers while pirates will pirate anyway". Because it's simply true, and Witcher 3 has proven that you can sell million without punishing your customers. So in my eyes they as a company are just making a sensible business decision - that in times when other companies embrace even more rigid and annoying forms of DRM (like Denuvo) even grants them a lot of attention - free advertisement.
If you mean CD Projekt Red: I don't know how many people of the Witcher 3 crew are on the Cyberpunk team... But those who are must be good people, because I rarely have played a game that oozes that much passion, love and heart's blood of the developers...
Post edited July 06, 2018 by toxicTom
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Breja
You're in my spot
Registered: Apr 2012
From Poland
Posted July 06, 2018
Post edited July 06, 2018 by Breja
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richlind33
bong hits for beelzebub
Registered: Jan 2016
From United States
Posted July 06, 2018
low rated
How many goddamned clients does it take to change a lightbulb? o.O
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john_hatcher
*CENSORED*
Registered: Oct 2012
From Sri Lanka
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nightcraw1er.488
GOG == Steam
Registered: Apr 2012
From United Kingdom
Posted July 07, 2018
That depends, do you want a lightbulb which is in tthe vast majority of light bulbs being relaesed, with a lot of light bulb key seller completion pushing prices down to a reasonable level. Or a curated minimal release amount of shovelware light bulbs at a vastly inflated price, with an "optional" installer?
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Maighstir
THIS KNIGHT MISLIKES THESE HEIGHTS
Registered: Nov 2008
From Sweden
Posted July 07, 2018
I mean, he's right, although I think he could have just assumed you meant "a proprietary client talking to a proprietary API" (like most of us using the word "client" in this context do) and shut up about it.
Post edited July 07, 2018 by Maighstir
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rjbuffchix
Online/Galaxy required = DRM.
Registered: Jun 2017
From United States
Posted July 07, 2018
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SCHEME is the worst thing to happen in gaming history and at this point is a monopoly. Yes there are other (equally horrible) stores from horrible publishers, but in a broader sense the real "monopoly" that Scheme implemented is DRM service-gaming forever. This monopoly will NOT be broken up at this point, whether the lead company waving the banner is Valve or a different one.
The sheep can have Scheme. I will own my games, not rent them (save the licensing rhetoric...by "own" I mean the games are in my possession, OFFLINE, to backup as much as I want, to put on whatever PCs I want, to reinstall 20 years later when I want, without the need for online anything ever beyond the initial download).
Is it so much to ask to have a niche market where a company like GOG can stand out by offering something beyond the pitiful mainstream approach? Money CAN be made here just like all the successful Kickstarters that reboot old franchises and genres. The industry and its media spins this narrative that no one cares about X or Y, or that Z is outdated. Yet then a revival of X, Y, Z occurs thanks to gamers making their voices heard. So too can happen here.
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adaliabooks
"Vell, Zaphod's just zis guy, you know?"
Registered: Jun 2013
From United Kingdom
Posted July 07, 2018
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Do you think that all of GOGs customer base just stopped buying games when Steam became dominant and only started buying again when GOG arrived?
Of course not. The truth is GOG and Steam's customers are one and the same. Steam succeeded because it offered something of benefit; convenience and ease, both to customers and developers / publishers.
GOG is capitalising on that trend by making Galaxy better, optional and configurable.
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toxicTom
Big Daddy
Registered: Feb 2009
From Germany
Posted July 07, 2018
You kinda failed to to include the second part... ;-)
Now seriously... I really don't get why people don't understand that GOG wants to compete with Steam, and to do that, they HAVE to offer similar convenience - hence Galaxy. This has nothing to do with DRM, it's customer service.
That Galaxy gets pushed (sometimes in obnoxious ways, like with the infested installers) is a simple business decision. Now that they have a working client it's simply cheaper to have it handling stiff like installing updates, which saves support time and money. That's the reason why Galaxy was pushed into the market with Witcher 3. They wanted as little fuss as possible to get the patches rolling. Steam offered that, so they had to follow suit - otherwise it would have been embarrassing. An AAA company can't keep their products up to date for customers without fuss...
adaliabooks: The truth is GOG and Steam's customers are one and the same. Steam succeeded because it offered something of benefit; convenience and ease, both to customers and developers / publishers.
GOG is capitalising on that trend by making Galaxy better, optional and configurable. Half true. I don't have a Steam account. And I would still buy here if the installers were simple setup programs that made old games running on machine without having to worry about DOSBox and configs and EMS and XMS and himem.sys.
On the other hand I really welcome the convenience Galaxy offers. It's not essential, but welcome. But I'm aware I'm a niche customer.
The big question is, why people buy here instead of Steam and Co. Esp, people who use all the platforms. From what I've heard from friends and acquaintances, the "feeling of actually owning the games" has a big part in it.
Now seriously... I really don't get why people don't understand that GOG wants to compete with Steam, and to do that, they HAVE to offer similar convenience - hence Galaxy. This has nothing to do with DRM, it's customer service.
That Galaxy gets pushed (sometimes in obnoxious ways, like with the infested installers) is a simple business decision. Now that they have a working client it's simply cheaper to have it handling stiff like installing updates, which saves support time and money. That's the reason why Galaxy was pushed into the market with Witcher 3. They wanted as little fuss as possible to get the patches rolling. Steam offered that, so they had to follow suit - otherwise it would have been embarrassing. An AAA company can't keep their products up to date for customers without fuss...
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GOG is capitalising on that trend by making Galaxy better, optional and configurable.
On the other hand I really welcome the convenience Galaxy offers. It's not essential, but welcome. But I'm aware I'm a niche customer.
The big question is, why people buy here instead of Steam and Co. Esp, people who use all the platforms. From what I've heard from friends and acquaintances, the "feeling of actually owning the games" has a big part in it.
Post edited July 07, 2018 by toxicTom
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nightcraw1er.488
GOG == Steam
Registered: Apr 2012
From United Kingdom
Posted July 07, 2018
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Now seriously... I really don't get why people don't understand that GOG wants to compete with Steam, and to do that, they HAVE to offer similar convenience - hence Galaxy. This has nothing to do with DRM, it's customer service.
That Galaxy gets pushed (sometimes in obnoxious ways, like with the infested installers) is a simple business decision. Now that they have a working client it's simply cheaper to have it handling stiff like installing updates, which saves support time and money. That's the reason why Galaxy was pushed into the market with Witcher 3. They wanted as little fuss as possible to get the patches rolling. Steam offered that, so they had to follow suit - otherwise it would have been embarrassing. An AAA company can't keep their products up to date for customers without fuss...