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I use the offline installers in Linux (using Wine where necessary). Most games install and run perfectly (the only ones that come to mind that didn't are older games that have also caused problems for Windows users).
Post edited February 23, 2021 by Time4Tea
Hmmm... Having a separate thread to keep track of all the unofficial tools would be a nice idea...

I have my eye on several of those but never got out of my "comfort zone" to try them...
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Nothing. Why the heck would I use yet another piece of software when plain regular installers, a regular folder structure and some memory (my own, I mean, not the computer's) and behavior patterns do the job just as well as they've been doing it ever since I started using computers, and also for other things like music, pictures, documents and whatever else?
Offline installers only.
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Cavalary: Nothing. Why the heck would I use yet another piece of software when plain regular installers, a regular folder structure and some memory (my own, I mean, not the computer's) and behavior patterns do the job just as well as they've been doing it ever since I started using computers, and also for other things like music, pictures, documents and whatever else?
Simply put, with the expansion of data at the exponential rate it's been happening, many people have far too many items to keep track of manually. The human brain is a monster of raw data processing power, but has shoddy input devices and a terribly inefficient data infrastructure. Couple that with memory and storage issues and the brain, despite its incredible processing ability is an inferior machine. When you are trying to manage data on a large scale, such as games or items on multiple services, it can be useful to have a central repository index of all items.

So the short answer to answer your question: Because not everyone has kept their data profile as simple as you have.
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I use a highly flexible and universal piece of software that is capable of not only managing and launching my games, but it can do many, many other things. Namely, operating system.
I dropped it after 2.0 released and went back to offline installers. What an ugly mess.
I use Steam for multiplayer game.
I'm continuing to use Galaxy 1.2. I wish there were a better solution for cloud save syncs...

I also use gogrepo.py for backups on my Linux+network storage computer... But it needs some serious enhancements to cope with GOG's bad data. (De-duplication scans would be a good start.)
Post edited February 23, 2021 by mqstout
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Nothing. why bother?
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gog galaxy 2.0 ofc
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AB2012: ^ For stuff like that you might actually want to deliberately keep an "out of date" offline installer or have a manual zip based method (especially with heavily modded games), for which clients / alternative downloaders don't really speed anything up / there's no real substitute to doing it yourself.
That's an interesting viewpoint. Thanks for sharing.
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Cavalary: Nothing. Why the heck would I use yet another piece of software when plain regular installers, a regular folder structure and some memory (my own, I mean, not the computer's) and behavior patterns do the job just as well as they've been doing it ever since I started using computers, and also for other things like music, pictures, documents and whatever else?
The same reason we have media player libraries, mindmaps, photo organizers, and document portfolios.
Post edited February 23, 2021 by Darvond
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Darvond: So which is your choice?
I choose to use Galaxy 1.2, which isn't nearly so bad as the abomination that is Galaxy 2.0.
I just use the offline installers as well.

Unlike others I don't back them up, however, partly for lack of storage, but moreso for lack of time to download/archive/maintain them.

It would stink to lose some of them, for sure, but I have games across 4-5 platforms at this point well in excess of time I have to play them.
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Breja: A folder labeled "games".
My folder is labeled "gog_games".