51nikopol: Really want to get this game but don't know what this DRM is.
227: There are apparently many different versions of it as each release has it tweaked, which contributes to a lack of clarity about what exactly it's doing in any given game. Denuvo was originally marketed as an "anti-tamper" that wasn't itself a DRM, but it's been since demonstrated that more recent incarnations make use of activation servers, adding yet another failure point to games. Since it's very difficult to crack, only a few games have ever had it stripped out or worked around, which poses a threat to the long-term longevity/accessibility of games that include it once the aforementioned activation servers go down. Usually legitimate owners could rest knowing that they could strip out DRM once it became a problem, but that won't be possible with many Denuvo games.
There are also rumors of it affecting performance or damaging SSDs, but those are mostly unproven or overblown. Not that most people will correct anyone who claims those things, of course. Blind rage toward a bad thing is useful, even if the angle is technically inaccurate.
The most annoying part about Denuvo, though, is that its biggest problems will come down the road instead of right after release, so some gamers will actively defend and request its usage under the pretense of it having no downsides, presumably having never seen a game become inaccessible because of activation servers going down. Some buy into the whole
"we have to fight those pirates who are ruining the industry" narrative, while some just can't see any further than the tip of their own nose. Basically, imagine a DRM with the potential longevity issues of always-on DRM that reinforces publishers' ability to enforce games effectively being full-priced rentals, but with enough PR spin that some people actually go to bat for it.
Thank you, great explanation.