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Still making progress.

On the start of Blast Pit atm, but found this on the previous chapter.

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DrazenCro: Beyond Divinity
I have no idea do I like it or not, it is a little bit weird, anyway, one pic of it for now.
It is a good game, from what I played....if a bit odd(voice acting and such) as you said.

Tips:

Make sure to order your inventory(it can get cluttered) and sell off what you don't need over time. Things like weapons/etc take the most weight, while papers and such take the least.

Also you can increase weight limits through stat increases.
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Post edited August 31, 2020 by GameRacer
time based challenge in Aven Colony

There has been an accident on the mothership. 1000 refugees need to be evacuated within a certain time period, and for some extra stress i moved up one difficulty level from challenging to hard

still it turned out to be quite oke

food and moral became quite problematic after a while, not to mention the exact amount of minerals present used as build material.. lets say if the simulation would have run for another 5 hours it would be interesting to see if there would be anything left
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I finally beat that stupid flying Pharao head. It feels good to have made some progress today.
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Well this is just amazing. It took almost no effort to run Caesar 3 through Julius, an open source port of the game. Several quality of life improvements, improved audio and the ability to take a city wide screenshot at the press of a button are all incredible.
Only thing I'm not sure about is whether or not the walker limit has also been increased.

https://i.imgur.com/BFZOsNx.jpg
Post edited September 02, 2020 by Matewis
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Matewis: Only thing I'm not sure about is whether or not the walker limit has also been increased.
Out of curiosity, I googled it, and maybe the Augustus fork provides such a feature as it lists "Increased game limits." The way it reads Julius is mainly concerned with improving compatibility while keeping the original game intact.

I wonder if this project could also be used to enhance Pharaoh and Emperor.
Post edited September 02, 2020 by Mr.Mumbles
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Mr.Mumbles: Out of curiosity, I googled it, and maybe the Augustus fork provides such a feature as it lists "Increased game limits." The way it reads Julius is mainly concerned with improving compatibility while keeping the original game intact.

I wonder if this project could also be used to enhance Pharaoh and Emperor.
Yeah that is my impression as well. I'm still 'officially' working no my first full playthrough of C3 and I'd prefer it to be mostly vanilla mechanics wise, except for increased walker/building limits and the ability to build while paused. If need be I'll look at Augustus and see if I can toggle off everything apart from those limit increases.

With the renewed interest in Pharaoh hopefully we'll see something for Zeus/Poseidon and Emperor as well.
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Matewis: With the renewed interest in Pharaoh hopefully we'll see something for Zeus/Poseidon and Emperor as well.
that looks very enticing, wishlisted the game immediately. have a whole new stroke of peace loving managers at my disposal which is very fine... now we are only lacking a decent high quality city simulation
of course both "new city " and " metropolism " seem to be very interesting
Post edited September 02, 2020 by Radiance1979
Driving in the Italian countryside.
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Pissed about 'dice stacking' in Blood Bowl 2
Yes the dice are randomly generated no that doesn't mean the AI doesn't cheat.

When you take a coin as an example there is a 50% chance each flipis one result over another.
While it is true the 3rd flip has the exact same percentage chance as the former to it is still bound by the same statistics of the previous 2 flips.
The coin is not weighted or externally influenced so while the argument is that this particular coin may in it's entire existence only flip heads by it's actual percentage of occurrence it is an irrational statement.
No the third flip is never in isolation the likelihood in isolation is 50/50 to be the third heads in a row is 1/8th (12.5%).

In the physical boardgame you too can dice stack using this information.
Take two assassins with a dark elf team.
Use the free d6 stabs to establish the lower likelihood of rolling a third 1, then decide to take a 2+ roll if those free rolls were 1's.
There are two states and neither of them are free from being cheated in programming; that the randomness is generated sporadically as the above scenario proves can be 'cheated' (by stacking the probability) or the randomness is fixed aka generated from pi as an example.

Pi to 11 decimal places is 3.14159265359
The cheat is knowing what the next number is even if it cannot be avoided, actions can be prioritized.
In BB2 a 1 or 2 for example never being an action done in relation to the ball and instead being relegated to an inconsequential block and in the above pi sequence the best obvious time to do this 'turn over' would be the second 1, to allow the human player an unlikely 2 actions over without similar fumble allowing a net positive chain of numbers over 5 actions.
Or in laymen terms if I know that a lot of lucky rolls are ahead of me because they are kept in a frozen one-way observable state I can use that information more efficiently organizing risk order without changing my opponents perception of cheating because the mean didn't change.

tldr: Bloodbowl 2's dice may not be 'weighted' and have strict probability; but that doesn't mean that the AI has no ability to cheat.
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Playing at this moment:
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low rated
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viperfdl: Playing at this moment:
I used to play the cr@p out of this game years back.
Just finishing up the expansion.
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Post edited September 03, 2020 by Genocide2099
Voidstone alpha for cLoD
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Warhammer II

Wulfhart's expedition progresses quite satisfactory. With the war against the cold blooded lizards come to an end, the pirate coast became to much of a treat to leave unattended, the first price in the war against the despicable vampires, a fort those foul beings conquered on the skinks, 2 of his hunters, Kalara and van Hal both find leads towards their specific hunting targets. If not for their company the expedition would have send home a long time so the expedition, or better said Wulfhart is more then willing to support their endeavors
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Dopefish warning! :)
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