Posted January 16, 2014
Games that are on GOG:
Re-Volt: Racing game with RC cars, pretty well done. It has weapons like fireworks or water ballons. It's not as good as Mario Kart in my opinion, but it's still good. Best of all, if you install the unofficial patch you also get local splitscreen multiplayer.
Rollercoaster Tycoon series: I haven't played this one myself yet, but the series is universally loved. Your job is to manage a theme park, you build stuff, set prices, hire staff, keep visitors interested... all the things you would expect from a management game.
Theme Hospital: Similar in idea, but you manage a hospital instead and cure all sorts of silly diseases.
Stronghold Series: For a real-time strategy game there is very little micromanagement. I played this when I was a lot younger and I really liked it. You build a castle and then build up an economy to produce resources and units. For example, before you can have knights you must have armour and swords in your storage, but in order to do so your blacksmith needs iron, and he gets iron from mine workers, so you need a mine. It's more realistic than games where just having iron lets you magically build knights. oh, and you need to keep the mood of your population up or they will start leaving your castle.
Re-Volt: Racing game with RC cars, pretty well done. It has weapons like fireworks or water ballons. It's not as good as Mario Kart in my opinion, but it's still good. Best of all, if you install the unofficial patch you also get local splitscreen multiplayer.
Rollercoaster Tycoon series: I haven't played this one myself yet, but the series is universally loved. Your job is to manage a theme park, you build stuff, set prices, hire staff, keep visitors interested... all the things you would expect from a management game.
Theme Hospital: Similar in idea, but you manage a hospital instead and cure all sorts of silly diseases.
Stronghold Series: For a real-time strategy game there is very little micromanagement. I played this when I was a lot younger and I really liked it. You build a castle and then build up an economy to produce resources and units. For example, before you can have knights you must have armour and swords in your storage, but in order to do so your blacksmith needs iron, and he gets iron from mine workers, so you need a mine. It's more realistic than games where just having iron lets you magically build knights. oh, and you need to keep the mood of your population up or they will start leaving your castle.