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Join the guys in charge of GOG.com for a chat!

EDIT: The video has ended, but you can check out the recorded stream here (http://www.twitch.tv/gogcom/c/4113792), or just watch the highlights below. Thanks for participating, and be sure to leave us any comments you have on the topics we discussed below! :)

GOG.com is going live on Twitch <span class="bold">today</span> and we'd like to heartily invite all of you to join us. Our founder, Marcin Iwiński (known in the forums as <i>iWi</i>), Piotr Karwowski (<i>Destro</i>), the VP of Online Technologies, and Trevor Longino (<i>TheEnigmaticT</i>), the Head of Marketing and PR, will do their best to answer your questions while remaining at least a bit entertaining, on Tuesday April 22, 6:00PM GMT (that's 2:00 PM EDT and 11:00 AM PDT) in the [url=http://www.twitch.tv/gogcom]<span class="bold">GOG.com Official Twitch.tv Channel</span>.

This wouldn't be--of course--much of a Q&A if they didn't have any questions to answer. We count on you, dear GOGgers, to provide many interesting ones! There has been many interesting things happening around GOG.com, recently, so we're sure many of you have thing you'd like to ask us. There's a few ways to do that. You can ask your questions right here, in the forum thread below. You can sign in to the <span class="bold">Twitch live chat</span> as soon as the livestream starts, and post your thoughts and questions in there. Finally, you can tweet your question to our <span class="bold">@GOGcom Twitter account</span>, with the #GOGtwitch hashtag.

We'll be with you for at least an hour (we may end up going longer!), but that's probably still not enough time to answer all questions. We'll select just the ones we think are most common to the community as a whole, and the most interesting ones as well. After the livestream is done, we'll post a montage of its highlights with just a slight delay needed to put the thing together.

Again, we invite you to <span class="bold">GOG.com Official Twitch.tv Channel</span> today, 6:00PM GMT (that's 2:00 PM EDT and 11:00 AM PDT), and we hope you'll find time to join us. In fact, drop half an hour early to catch our Tesla Effect: A Tex Murphy Adventure gameplay stream!
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megarock58: Are you joking?
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Matruchus: No they actually said that they are close to an agreement with the licence holders for lucasarts games. Check the twitch stream. Thats the only developer they actually spoke about.
Hopefully GOG makes sure they have some sort of exclusivity written into the deals if indeed this comes true.....
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Maighstir: Thanks for the session. I've already forgotten most of what was said, but it was great hearing about it.
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Potzato: I remember Trevor admitting being a Traitor, that's pretty much all.

Edit : oh and the copyright strikes crippling the 'this week on gog'. Thanks youtube. We would appreciate more details though.
here's what generally happens:

you upload in good faith, having obtained permission from the creator [or whoever] - and then contentid [which is a dumb, dumb system, by the by] - swings along, analyzes your video, sees that there's "copyrighted" stuff in it and flags it.

when the flag happens, it puts your video into a kind of "copyright limbo" status where you have to deal with it. that information also gets passed on to the "copyright holder" [in some cases, these are shady dudes who are collection societies and the like who are basically just out taking money by buying up copyrights left, right and centre.]

because contentid is dumb as all getout, it will flag /everything/ in that video as a copyright violation past the point where it noticed the original match. so, for example, if you incidentally had music playing in your video at 5:22 of 15:33, everything from 5:22 to 15:33 is now a giant copyright strike.

so, you have to deal with the fact that you have a copyright strike on the video. since it's basically impossible to get hold of some of these holding societies and since - anyway - they only let you go through youtube, if you "answer incorrectly" [ie: if you do the revocation process and you happen to be wrong], google then adds a strike to your account. an account can have three strikes. when the three strike limit is reached, your account is shut down by youtube.

as long as the copyright claim exists on your video, it is then monetized for whoever the collection society is. if you were making money out of that video before, good luck, you can't now. this also means that they slap ads onto the video - even though your specific channel might have opted for ad free.

the youtube contentid problem is a dumb mess that google will never clean up because there's simply too much money on the table for them to bother.
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MoP: You can view the recorded stream here (slow as hell though, at least on my end):
http://www.twitch.tv/gogcom/b/522130323
Running that through youtube-dl for archival... 480MB download? Damn.
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Matruchus: No they actually said that they are close to an agreement with the licence holders for lucasarts games. Check the twitch stream. Thats the only developer they actually spoke about.
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vicklemos: GOG is keeping in touch with them for 4 years?
wow
i can believe this. think about it: you want to build up a relationship with the content holders and the best way to do that is to remain in contact. maybe lucasarts, at the time, saw ancillary things that gog could do for them, but the time wasn't exactly right. [which is something i find, whenever businesses say it, as particularly dumb, by the by. "the time wasn't right..." - it's marketese at it's worst.] - four years later, they may be "close enough" and "on the right page enough" [again, more marketese that i think is particularly stupid] to go ahead and start working with each other selling games through gog.
Would recommend gog.com to make a list of facts that were presented in the video for all people to see and read since twitch videos are very bad for navigation to watch them later especially 1.5h of video. And things might get twisted or misunderstood especially since the microphone was quite bad and I did not fully understand they guys next to TeT all the time.
Post edited April 22, 2014 by Matruchus
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MoP: You can view the recorded stream here (slow as hell though, at least on my end):
http://www.twitch.tv/gogcom/b/522130323
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Maighstir: Running that through youtube-dl for archival... 480MB download? Damn.
it was about an hour and fifteen or so minutes. that's not terrible. :)
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Potzato: Edit : oh and the copyright strikes crippling the 'this week on gog'. Thanks youtube. We would appreciate more details though.
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lostwolfe: here's what generally happens:
Isn't there a system in place to have users flag videos as well? I might have interpreted it weirdly, but that's what it sounded like was happening (people who are not the rights-holder flagging the video for copyright infringement).

Does contentid jump in by itself, or is it used to "confirm" user flags?
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Potzato: I remember Trevor admitting being a Traitor, that's pretty much all.

Edit : oh and the copyright strikes crippling the 'this week on gog'. Thanks youtube. We would appreciate more details though.
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lostwolfe: here's what generally happens:

you upload in good faith, having obtained permission from the creator [or whoever] - and then contentid [which is a dumb, dumb system, by the by] - swings along, analyzes your video, sees that there's "copyrighted" stuff in it and flags it.

when the flag happens, it puts your video into a kind of "copyright limbo" status where you have to deal with it. that information also gets passed on to the "copyright holder" [in some cases, these are shady dudes who are collection societies and the like who are basically just out taking money by buying up copyrights left, right and centre.]

because contentid is dumb as all getout, it will flag /everything/ in that video as a copyright violation past the point where it noticed the original match. so, for example, if you incidentally had music playing in your video at 5:22 of 15:33, everything from 5:22 to 15:33 is now a giant copyright strike.

so, you have to deal with the fact that you have a copyright strike on the video. since it's basically impossible to get hold of some of these holding societies and since - anyway - they only let you go through youtube, if you "answer incorrectly" [ie: if you do the revocation process and you happen to be wrong], google then adds a strike to your account. an account can have three strikes. when the three strike limit is reached, your account is shut down by youtube.

as long as the copyright claim exists on your video, it is then monetized for whoever the collection society is. if you were making money out of that video before, good luck, you can't now. this also means that they slap ads onto the video - even though your specific channel might have opted for ad free.

the youtube contentid problem is a dumb mess that google will never clean up because there's simply too much money on the table for them to bother.
The only way they will stop it, is if people stop using youtube and go to other places that dont have this problem/issue
but that wont happen anytime soon since youtube is a far to popular service.
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lostwolfe: here's what generally happens:
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Maighstir: Isn't there a system in place to have users flag videos as well? I might have interpreted it weirdly, but that's what it sounded like was happening (people who are not the rights-holder flagging the video for copyright infringement).

Does contentid jump in by itself, or is it used to "confirm" user flags?
On youtube its enough to flag a video as spam and if there are enough people marking the same video as spam or some type of copyright infringment your account gets banned.
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lostwolfe: here's what generally happens:
Thanks for going the extra mile :)
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Maighstir: Running that through youtube-dl for archival... 480MB download? Damn.
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lostwolfe: it was about an hour and fifteen or so minutes. that's not terrible. :)
But apparently (wasn't paying attention at first), that's just the first 30 minutes... so, yeah, 1.5 GB.

Not terrible, I guess I'm just used to lower bitrates.
$ youtube-dl http://www.twitch.tv/gogcom/b/522130323
[justin.tv] 522130323: Downloading video info JSON
[download] Downloading playlist: 522130323
[justin.tv] playlist 522130323: Collected 3 video ids (downloading 3 of them)
[download] Downloading video #1 of 3
[download] Destination: GOG.com Livestream-522130323.flv
[download] 100% of 480.76MiB in 08:13
[download] Downloading video #2 of 3
[download] Destination: GOG.com Livestream-522137016.flv
[download] 72.2% of 481.39MiB at 977.47KiB/s ETA 02:20
Post edited April 22, 2014 by Maighstir
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lostwolfe: it was about an hour and fifteen or so minutes. that's not terrible. :)
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Maighstir: But apparently (wasn't paying attention at first), that's just the first 30 minutes... so, yeah, 1.5 GB.

Not terrible, I guess I'm just used to lower bitrates.

$ youtube-dl http://www.twitch.tv/gogcom/b/522130323
[justin.tv] 522130323: Downloading video info JSON
[download] Downloading playlist: 522130323
[justin.tv] playlist 522130323: Collected 3 video ids (downloading 3 of them)
[download] Downloading video #1 of 3
[download] Destination: GOG.com Livestream-522130323.flv
[download] 100% of 480.76MiB in 08:13
[download] Downloading video #2 of 3
[download] Destination: GOG.com Livestream-522137016.flv
[download] 72.2% of 481.39MiB at 977.47KiB/s ETA 02:20
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Maighstir:
ow. ok. 1.5gb is different. good luck :)
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lostwolfe: here's what generally happens:
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Maighstir: Isn't there a system in place to have users flag videos as well? I might have interpreted it weirdly, but that's what it sounded like was happening (people who are not the rights-holder flagging the video for copyright infringement).

Does contentid jump in by itself, or is it used to "confirm" user flags?
users can report videos for a number of reasons. but no. contentid is just an automated system that goes through every video on youtube looking for content matches.
avatar
lostwolfe: here's what generally happens:

you upload in good faith, having obtained permission from the creator [or whoever] - and then contentid [which is a dumb, dumb system, by the by] - swings along, analyzes your video, sees that there's "copyrighted" stuff in it and flags it.

when the flag happens, it puts your video into a kind of "copyright limbo" status where you have to deal with it. that information also gets passed on to the "copyright holder" [in some cases, these are shady dudes who are collection societies and the like who are basically just out taking money by buying up copyrights left, right and centre.]

because contentid is dumb as all getout, it will flag /everything/ in that video as a copyright violation past the point where it noticed the original match. so, for example, if you incidentally had music playing in your video at 5:22 of 15:33, everything from 5:22 to 15:33 is now a giant copyright strike.

so, you have to deal with the fact that you have a copyright strike on the video. since it's basically impossible to get hold of some of these holding societies and since - anyway - they only let you go through youtube, if you "answer incorrectly" [ie: if you do the revocation process and you happen to be wrong], google then adds a strike to your account. an account can have three strikes. when the three strike limit is reached, your account is shut down by youtube.

as long as the copyright claim exists on your video, it is then monetized for whoever the collection society is. if you were making money out of that video before, good luck, you can't now. this also means that they slap ads onto the video - even though your specific channel might have opted for ad free.

the youtube contentid problem is a dumb mess that google will never clean up because there's simply too much money on the table for them to bother.
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Lodium: The only way they will stop it, is if people stop using youtube and go to other places that dont have this problem/issue
but that wont happen anytime soon since youtube is a far to popular service.
this is, in fact, a huge problem. i've looked around for another provider - i didn't like the forced google+ integration [i feel that my watchers have the right to anonymity - besides - i filter their posts, anyway. if they're going to say something nasty, i'll see it first before my actual users do.]

the other providers i've looked at - for the most part - don't do archival, which is a big bugbear for me. i want my users to be able to come through at any time and start looking at my videos at any point - whether it be the first video i made or the latest one, but a lot of the new services don't keep content unless you pay them and since this is a hobby for me and since my plan with my channel is to never make you sit through ads/pay for anything on the channel, anyway, i'm not likely to move until i find a video host that's less crazy about archival.
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lostwolfe: here's what generally happens:
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Potzato: Thanks for going the extra mile :)
no problem :)

it's a dumb system. sometimes knowing what happens behind the scenes helps everyone understand how and why some people shut their channels down.
Post edited April 22, 2014 by lostwolfe
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megarock58: Are you joking?
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Matruchus: No they actually said that they are close to an agreement with the licence holders for lucasarts games. Check the twitch stream. Thats the only developer they actually spoke about.
How far was it into the stream when they said that?
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megarock58: Are you joking?
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Matruchus: No they actually said that they are close to an agreement with the licence holders for lucasarts games. Check the twitch stream.
I already watched it
and they said they only was close once but the deal went in the sink because of the disney buyout.
They are still working on it but they cant say the date but as soon as they know they will anounce something.
About 32 : 30 in the video.

Il Transkript word for word

Were left with Lucas art and microsoft
Have there been any progress on these, what do you want to share marcini anything going on?

Alot of things gong on
i mean, we deffintly woudnt want to overpromise and underdeliver
so please dont catch me by my word or anything like that
but lucas art we are working hard at that one and a few more things as well
and i can tell you how hard we have been workking with it.

The first meeting i had with Lucas was four years ago and i myself visited them myself twice
and two or tree times on conventions and then (I think he talks about his boss here coudnt clearly make out the name or what job he had) was meeting them several times and we were wery close to making a deal and then we found out that Disney aquired them and we lost a lot of time on it.
A Bit unclear here so sorry in advance if i heard wrong.
Not to blame Disney or anything but when Such things as acquisition happens our proposal/offer has to be disgested
internally
So Yes we are working on it
Whenever we are able to say hey its coming and announce the date we will emidetly do that.
Yea its my dream as well, Lucasart dream.

After that they talked about Tatoos and a question from Stumpy
about russian pricing.
Sorry for any spelling errors in advance.
Post edited April 22, 2014 by Lodium
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Matruchus: No they actually said that they are close to an agreement with the licence holders for lucasarts games. Check the twitch stream.
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Lodium: I already watched it
and they said they only was close once but the deal went in the sink because of the disney buyout.
They are still working on it but they cant say the date but as soon as they know they will anounce something.
About 32 : 30 in the video.

Il Transkript word for word

Were left with Lucas art and microsoft
Have there been any progress on these, want do you want to share marcini anything going on?

Alot of things gong on
i mean, we deffintly woudnt want to overpromise and underdeliver
so please dont catch me by my word or anything like that
but lucas art we are working hard at that one and a few more things as well
and i can tell you how hard we have workking with it.

The first meeting i had with Lucas was four years ago and i myself visited them myself twice
and two or tree times on conventions and then (I think he talks about his boss here coudnt clearly here the name or what job he had) was meeting them several times and we were wery close to making a deal and then we found out that Disney aquired them and we lost a lot of time on it.
A Bit unclear here so sorry in advance if i heard wrong.
Not to blame Disney or anything but when Such things as acquisition happens our proposal/offer has to be disgested
internally
So Yes we are working on it
Whenever we are able to say hey its coming and announce the date we will emidetly do that.
Yea its my dream as well, Lucasart dream.

After that they talked about Tatoos and a question from Stumpy
about russian pricing.
Sorry for any spelling errors in advance.
Ok thanks for clarifying that must have overheard part of it. The microphones weren't to good.
Post edited April 22, 2014 by Matruchus