Flight Unlimited (88 votes)
From Wikipedia: Flight Unlimited is a 1995 flight simulator video game developed by a team under Seamus Blackley for Looking Glass Technologies. It allows the player to pilot reproductions of five aircraft and to perform aerobatic stunts. A virtual instructor teaches basic and advanced flight techniques, such as Immelmann turns and Lomcevak tumbles. The first self-published game released by Looking Glass, Flight Unlimited was intended to establish the company as a major video game publisher and to compete with the Microsoft Flight Simulator franchise. Blackley, a particle physicist formerly of Fermilab, used real-time computational fluid dynamics calculations to code a simulated atmosphere for Flight Unlimited. Previous flight simulators had often used wind tunnel data to determine a plane's motion, which precluded complex maneuvers. The game was a commercial and critical success that spawned three sequels: Flight Unlimited II (1997), Flight Unlimited III (1999) and Jane's Attack Squadron (2002). Soon after Flight Unlimited 's completion, Blackley was fired from Looking Glass; he went on to design Jurassic Park: Trespasser for Dreamworks Interactive, and later spearheaded development of the Xbox at Microsoft.
My comments: Still one of the greatest flight sims, and the only one I've played that was truly
fun. It's downloadable in ISO format on
Internet Archive, but it could really do with a fully-legal GOG treatment. The problem? It's one of Looking Glass's self-published games, which means that it's currently (like Azrael's Tear) in licensing hell. However, GOG is selling
Terra Nova: Strike Force Centauri, and that's one I never thought I'd see revived in my lifetime--so anything's possible. Vote for this masterpiece, guys!
Wishlist page Wikipedia entry Mobygames page