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Sins of the father



<span class="bold">D: The Game</span>, a psychological horror adventure through dark family secrets, is available now for Windows, Mac, and Linux, DRM-free on GOG.com.

The halls of a big Los Angeles hospital are riddled with dead bodies, the gruesome work of a mass murderer. Several other innocent people have been taken hostages by the madman, who has barricaded himself inside. When Laura Harris, a scholar in San Francisco, finds out, she rushes to the hospital to investigate. Why? The man responsible for the bloodbath is the well-respected supervisor of the hospital and also her father.
Time is not on Laura's side, however, as she only has two hours to navigate the shifting realities of the hospital, overcome the challenges in her path, and try to solve the most sinister puzzle of all: the reason why her quiet father turned into this bloodthirsty monster.



Explore a hospital drenched in blood and discover the dark forces that guide your father's killing hand in <span class="bold">D: The Game</span>, DRM-free on GOG.com.
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Venita: It's actually quite easy. I took it quite slow and managed to finish it in 1h30 :)
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omega64: Humble brag. :p
You know it. ;) Look ma, I'm good at video games!
high rated
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NightDiveStudios: We just received a big box version of "D" and will be scanning in the manual shortly :)
The manual is now available for download, thanks Night Dive :)
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NightDiveStudios: We just received a big box version of "D" and will be scanning in the manual shortly :)
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JudasIscariot: The manual is now available for download, thanks Night Dive :)
Thanks to gog and Night Dive both, now I can play this. I forgot the controls were that simple. :P
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NightDiveStudios: We just received a big box version of "D" and will be scanning in the manual shortly :)
Nice that saves me the effort. I was going to dig out the manual which i'm sure I still have in my manuals box and scan to PDF
Post edited June 03, 2016 by deonast
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JudasIscariot: DOS game in DOSBox :)
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Grargar: Yes.
Thanks!
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Post edited June 03, 2016 by Fairfox
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Fairfox: I'm liking teh gaem a whooole lot, but good lord I can't sit anywhere near teh screen because scanlines are DESTROYING MY EYES. I didn't realize they'd be so... thick (*snort*). Even teh 'Acclaim' logo has 'em!
Huh, you got me thinking. Using the Daum build, which comes with shader support, it should be super easy to remove scanlines by doubling every second row. Even making sure that this only happens when there actually are scanlines on the screen should be no biggie. Will have to check this stuff out (wouldn't be surprised if someone has already written such a shader for DOSBox, though).
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I can't help but see the D: in the title as the horrified face emoticon. It changes the whole tone for me... like it's some kind of playful horror parody.
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Fairfox: Good stuffs! I mean... when watching teh individual video files in the game-y folder there's no scanlines, so it's clearly the game itself adding 'em.
Well, yeah, you should never find any scanlines in the actual video. To notably reduce file size and/or necessary bandwidth developers would sometimes remove every second horizontal line from a video and then stretch the video vertically during playback, just drawing black lines to replace the missing data.

If the video doesn't appear stretched if you play it back in a mediaplayer I'll take a guess that the player itself has some functionality built in to automatically double the lines (I remember that back in the day mediaplayers would literally play such videos vertically squished).
Post edited June 06, 2016 by F4LL0UT
Oh finally somewhere that actually acknowledges this game existing! I remember trying to play it on the PS1 back when it 1st released but some bug happened to got get an item I needed for the next part so just kept dying over & over in the same spot. So hard to google search this game due to it's name too. Hopefully none the bugs still there.
Gosh, i remember playing this game on Sega Saturn way back when i was a teenager :)
Is there any mod or tweak to remove the scan lines? I know in some older adventure games with FMV's and such there are mods and things you can do to get rid of them.

Just really hurts my eyes (which are already terrible in the first place lol).
Just got this game. It's great to finally be able to play the first part of WARP's trilogy that I missed in the '90s. The original console versions are too expensive nowadays.

However, as other people have already said, the scanline effect on the FMVs is not easy on the eye. Also, the quality/resolution of the videos seems to be lower than the console versions --perhaps an issue which goes back to the original DOS port and not Nightdive Studios' fault.

I assume Nightdive was aiming for a low-res CRT feel since that's how the game is supposed to look, but the actual result seems to be a simple pattern overlay with no transparency options. I tried to mess with the DosBox configuration files, but nothing works, this scanline implementation is custom coded somewhere and I don't know where to look. The only thing I know for sure is that the effect isn't present in any of the video files --it's done in real time during the game.

So, did anyone found a way to disable, or at least tweak the scanlines? That would make for a much more pleasant and better experience.

With all being said, I really hope D sells enough to encourage an Enemy Zero rerelease. With a better treatment in its presentation of course. Kenji Eno's legacy deserves it.
Post edited June 08, 2017 by julianfisch