I often like to play older games. Consider, for example, my recent interest in Demon's Winter, a game that is definitely not a recent game.
Paladin's Quest is one game that I sometimes replay from time to time, though sometimes I stop right before the final boss. (Thing is, the final boss is *notoriously* difficult; if you're unlucky, the boss can take a character down from full HP to 0 in one round, and once a character reaches 0 HP, there's no bringing them back until the battle is over. It doesn't help that only one character has an attack that's capable of doing meaningful damage, and it costs 250 HP to cast.)
There's also the occasion of me replaying the original Dragon Warrior. Note that I actually prefer the original version of this game, as the remakes increased experience and gold gains so much that it really isn't the same; I actually *want* to spend hours wandering around, killing enemies, and slowly watching my XP increase until I can level up.
Darvond: Several. Including several of which I only learned far postdated from their release. From NES to GBA. I would do DS, but until recently, the state of DS emulation was
subpar. So, how has it improved? (In particular, would it be possible, using an open source emulator, to play a DS game at full speed on a low spec laptop, one with only a Celeron as its CPU?)
(Speaking of which, I sometimes like to replay the early SaGa games, namely 1 and 3, and the remakes of 2 and 3; if I replay the original 2, it will be a glitch run, and I actually don't think the WonderSwan Color version of 1 is that good (it fixed the RNG, but introduced new bugs and didn't fix some bugs that really should have been fixed, like the confusion bug).)