dr.zli: Seriously not trolling. 1st ed was my first ever serious dnd experience. Only other system I played before was rolemaster and I didn't like it that much. I am looking through the rose tinted glass ofc but 1st ed is a fond memory of my childhood. Did it have flaws? Sure it did, but for me it was magical ;)
Tallima: That's the beauty of the systems. You can just play a loose set of rules and have an awesome time b/c the friendships and story-telling is what makes the evening awesome.
I read through some 1st edition and it had a major appeal. I loved the pictures and the simplicity. It took me over a year to master 3.5, and then I learned that I had mastered some things incorrectly. I'll never know how to do some stuff right. But 1st edition was just way easier to find answers. There weren't as many "special moves," but it got the game moving very nicely.
What was really superb for me was that it made you invent some rules on the spot. Not covered in the rulebook? Fine, let's invent a rule for that. And it was the only time I had a great group which had a great time playing that campaign.
2nd ed was fine, I mastered it and did most of the DMing but when 3rd and 3.5 came out it was like reading through a computer game manual, it felt cheap and oversimplified. Also, everyone was special from the beginning, you simply had too much special moves/powers/whatnot and I didn't like that.
So, 1st ed for life. If only I knew anyone who still plays it ;)