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Other than a few like Necromunda and Fallout Warfare, I haven't had the time to properly sit down and look at the various wargaming rules. Do most of the TTG wargames that use measurement systems, like Infinity, MERCS and Malifaux, translate to hexes well?

I have set aside about $100 for Battletech and one wargame rule book - I'm oscillating between Infinity and Warmachine. Question for wargamers: what kind of scenery do you like to buy for Battletech and other wargames? A mat seems to be a must. I was thinking of getting a kit of broken down buildings. What else?
Post edited April 17, 2012 by lowyhong
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Post edited April 17, 2012 by klaymen
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romulus16: Always found Talisman quite good and really easy to start up and play
^ This is one of the games i used to play its fun :)
Its not a RPG but galaxy trucker, Theres a review on youtube and it looks awesome i wish to get it some day, Plus theres a expansion pack :D
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lowyhong: I have set aside about $100 for Battletech and one wargame rule book - I'm oscillating between Infinity and Warmachine. Question for wargamers: what kind of scenery do you like to buy for Battletech and other wargames? A mat seems to be a must. I was thinking of getting a kit of broken down buildings. What else?
Sorry for the borked up quotation earlier, my phone browser decided to screw with me.

Anyways:
-the scenery for your wargames depends on the terrain you want to fight on. Or use no terrain at all and use some proxies. Or if you are crafty enough, you can make it by yourself.

And regarding the FATE-based games you have mentioned earlier: they are easy to explain and there doesn't seem to be much "fun" for munchkins. I have purchased one and so far it is quite interesting, though some people did not like its freedom of creating your character.
I currently own and recommend:
Arkham Horror and several expansions
Mansions of Madness
Game of thrones second edition
Dust tactics
D&D Adventure system board games
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lowyhong: I have set aside about $100 for Battletech and one wargame rule book - I'm oscillating between Infinity and Warmachine. Question for wargamers: what kind of scenery do you like to buy for Battletech and other wargames? A mat seems to be a must. I was thinking of getting a kit of broken down buildings. What else?
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klaymen: Sorry for the borked up quotation earlier, my phone browser decided to screw with me.

Anyways:
-the scenery for your wargames depends on the terrain you want to fight on. Or use no terrain at all and use some proxies. Or if you are crafty enough, you can make it by yourself.

And regarding the FATE-based games you have mentioned earlier: they are easy to explain and there doesn't seem to be much "fun" for munchkins. I have purchased one and so far it is quite interesting, though some people did not like its freedom of creating your character.
Ah cool thanks a lot!
Dungeons of Dragons.

and if you have the doe gamesworkshop titles like Warhammer 40k i highly recommend it but you need to pull out cash and LOADS of time painting them and putting them together.
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Maxxer: Its not a RPG but galaxy trucker, Theres a review on youtube and it looks awesome i wish to get it some day, Plus theres a expansion pack :D
GT is just pure fun. Never have I laughed more while watching a space ship I just finished building be torn in half by a meteor.
You'll only need Cosmic Encounter.

G'dam, that is a versatile game.

EDIT: Some necromancy in this thread, by the way! No matter, I am glad this thread exists.

Also, I'll take the chance to ask: Does Game of Thrones boardgame spoil much of the plot? I'm not through in a long time, but the game sounds like loads of fun.
Post edited April 17, 2012 by Crowned
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Crowned: EDIT: Some necromancy in this thread, by the way! No matter, I am glad this thread exists.
I'm thinking of creating a 3rd thread to consolidate a bunch of useful links for interested board gamers. This thread is growing too large for its own good :P Maybe later in the year ...
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Crowned: You'll only need Cosmic Encounter.

G'dam, that is a versatile game.

EDIT: Some necromancy in this thread, by the way! No matter, I am glad this thread exists.

Also, I'll take the chance to ask: Does Game of Thrones boardgame spoil much of the plot? I'm not through in a long time, but the game sounds like loads of fun.
Cosmic is fantastic. Start adding the expansions, and in the end you have 110 different aliens. Craziness.

Game of Thrones doesn't really spoil much about the story arc. It's pretty much a top level strategy game. Each player (up to 6) is one of the great houses (Stark, Lannister, Baratheon, Greyjoy, Tyrell, Martell) jockeying for the iron throne. It doesn't go in to any great detail about the storyline. Think of it as kind of a Game of Thrones flavored version of Diplomacy. Lots of lying, backstabbing and tears. :)
Cosmic Encounter does look pretty fun. How luck-based is it?
I've played a couple of boardgames the last few years, and I can recommend the following;

Cash n' Guns. ( + Yakuza experience)
Arkham Horror ( This is for the more serious boardgamer since theres ALOT of expansions)
Battlestar Galactica the board game (It's not required to see the series although there is alot of references).
Ghost stories ( though note that it's maximum 4 players, but it's good either way.)

Hope it's any help ^^
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lowyhong: Cosmic Encounter does look pretty fun. How luck-based is it?
There is a fair bit of luck. On your turn, you draw a card which indicates who you can attack this round. You can invite allies, the defender can do the same, then you both play a card to add to whatever total number of ships you have on your side. Attacker and all allies get a colony on the defender's planet if they win, with the defender and their allies losing their fleets to the warp. If the defender wins, their allies get bonus cards and the attacker and their allies lose their committed ships. Next player, start again. Go until someone has 5 colonies.

What really throws the game for a loop are the alien powers. There are 50 of them in the base game, and they all change the game a bit. Each player gets one (or more than one if you want to stack a few per person), and they can have massive impact on the game. It does imbalance things, but in a way that forces the other players to change up their tactics in response. The negotiation during alliance forming and the like are also a big piece of the game, since both the attacker and defender will often both try to get help from the same person. You can offer bribes and the like, so that comes in to it. And there IS the chance both the attacker and defender will play a Negotiate card, rather than an attack. In that case, they get one minute to come to an agreement involving any commodities/resources in the game. But maybe the attacker SAYS he'll play a Negotiate card, only to get the defender to do so so that his attack card is now an automatic win. But maybe the defender knows that, so now he'll play an attack card...it becomes a bit of a poker match, too.

The first expansion lets you play with up to 6 people (base game supports 5), and adds a rewards deck of higher powered cards that the allies of defenders get to choose from when their side wins a battle. The second lets you play with 7 (if you have both expansions, 6 otherwise) and adds a Hazard deck that throws random events in on certain card draws. The third lets you play with 8 (if you have all 3 expansions), and also gives you the option of playing in teams. All 3 also add another 20 aliens.

What it comes down to for Cosmic is what kind of group you play with. If you and your friends tend to have a lot of table chatter, and you enjoy some backstabbing and the like, this game will go over huge. If you're a quieter group that doesn't like confrontational games at all, I'd say avoid it.