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Don't really hate a game like "OMG this is the worst game I've ever played in my life". But I have a few games I don't really like:

Final Fantasy 7 and 12

Final Fantasy 7 is a good game, no seriously It really is good. However what really annoys me is the constant praising of this game. I really didn't care for Sephiroth nor did I care for Aerith when she *SPOILER* dies. The story itself was interesting, some of the characters were good, and the soundtrack was good. So does this game earn the title of best in the series? HELL NO! Play 5 or 6.

Not sure if this counts but Final Fantasy 12 I really really tried to give a chance...but after 10 hours I got bored of it. The battle system I thought was good and made the game have some depth and strategy, the license system was a much better sphere grid, and actually felt like an open world and you could actually do stuff early in the game unlike 10 where it occurs later. The characters though...meh, the story I couldn't really get pulled into, and the soundtrack I thought was just okay. Pretty underwhelming overall.

Skyrim

It's just an okay game but really...it's so disappointing compared to the other games in the series. We have a bad inventory screen (fixed with mod), decent graphics *The game looks good but only with mods, Vanilla Skyrim is ugly and I really can't look at it the same way*, little to no depth story along with fetch and kill quests, stats and classes are gone (though I didn't care for that but still), and the dragons (what I thought was going to be epic) turns into a choir after awhile (though there's a mod for that to). Even with the mods though it still feels like an incomplete game. Maybe I should try it again...but really one play through fells like enough for me after this.

Can't think of anything else at the moment really. I don't really hate certain games I just get bored or disappointed with them.
Post edited August 12, 2012 by RayRay13000
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RayRay13000: Don't really hate a game like "OMG this is the worst game I've ever played in my life". But I have a few games I don't really like:

Final Fantasy 7 and 12

Final Fantasy 7 is a good game, no seriously It really is good. However what really annoys me is the constant praising of this game. I really didn't care for Sephiroth nor did I care for Aerith when she *SPOILER* dies. The story itself was interesting, some of the characters were good, and the soundtrack was good. So does this game earn the title of best in the series? HELL NO! Play 5 or 6.

Not sure if this counts but Final Fantasy 12 I really really tried to give a chance...but after 10 hours I got bored of it. The battle system I thought was good and made the game have some depth and strategy, the license system was a much better sphere grid, and actually felt like an open world and you could actually do stuff early in the game unlike 10 where it occurs later. The characters though...meh, the story I couldn't really get pulled into, and the soundtrack I thought was just okay. Pretty underwhelming overall.

Skyrim

It's just an okay game but really...it's so disappointing compared to the other games in the series. We have a bad inventory screen (fixed with mod), mediocre to borderline bad graphics (mod or HD DLC), little to no depth story along with fetch and kill quests, stats and classes are gone (though I didn't care for that but still), and the dragons (what I thought was going to be epic) turns into a choir after awhile (though there's a mod for that to). Even with the mods though it still feels like an incomplete game. Maybe I should try it again...but really one play through fells like enough for me after this.

Can't think of anything else at the moment really. I don't really hate certain games I just get bored or disappointed with them.
There's a problem there if you think Skyrim has bad graphics. I mean, if that's bad graphics then there is not alot of games with good graphics. What is good graphics if a lovely looking game like skyrim is ugly? I would of said graphics was one of its strong points.
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Adokat: Ah yeah, I forgot to include that in my list. I don't mind playing games like Mass Effect on Insanity difficulty, but RE4 was way too frustrating on normal. I beat the it, but I just despise the game.
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ReynardFox: Really? RE4 on Normal is really not that difficult.
I generally play all my games on Hard, so Normal wasn't exactly difficult in a mechanical sense. Rather, so many things about the design of the game struck me as awful and annoying, almost deliberately so.

Funnily enough, escorting that NPC, which is often frustrating in other games, was perfectly fine in RE4. Perhaps even the best I've seen done.
I dont think I hate any game but these two I don't like.

Fallout 3 for its bullshit story with daddy Jesus and fucking enclave *again*. Combat was fun but who cares?

Final Fantasy 7. Seriously I don't know what pleople see in this. Grindfest, horrible translation, a minigame every fucking 5 minutes. I just didn't get it. Maybe the second half of this game gets better (didn't manage to finish second cd).
Edit. Also guys with swords bigger then they are. That was a slap in my face before the game even started. Way to go.
Post edited August 16, 2012 by WTF
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ReynardFox: Really? RE4 on Normal is really not that difficult.
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Adokat: I generally play all my games on Hard, so Normal wasn't exactly difficult in a mechanical sense. Rather, so many things about the design of the game struck me as awful and annoying, almost deliberately so.

Funnily enough, escorting that NPC, which is often frustrating in other games, was perfectly fine in RE4. Perhaps even the best I've seen done.
Yeah, I'll never get the love for RE4. It's a shooter but with the mechanics of a plodding adventure game... drove me insane the entire time. Then RE5 comes out and people seemed to finally notice and complain about the same things RE4 did that everyone praised.
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WTF: I dont think I hate any game but these two I don't like.

Fallout 3 for its bullshit story with daddy Jesus and fucking enclave *again*. Combat was fun but who cares?

Final Fantasy 7. Seriously I don't know what pleople see in this. Grindfest, horrible translation, a minigame every fucking 5 minutes. I just didn't get it. Maybe the second half of this game gets better (didn't manage to finish second cd).
Edit. Also guys with swords bigger then they are. That was a slap in my face before the game even started. Way to go.
If you haven't, you should check out New Vegas. Faaaar better writing, and the plot's not related to the Enclave at all.
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Ghorpm: Starcraft Well, I don't hate it per se but just don't like. But I must admit - I'm not exactly sure why. Perhaps my expectations were too high since everybody praises it. I've finished the game and was deeply disappointed...
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Navagon: I thought it was okay back in the day. It was a fun Warcraft in space. But a year after the amazing awesomeness of Total Annihilation? Meh.
I never really saw the appeal of Total Annihilation, at least over Starcraft. Ok the UI was probably better, but it didn't have the good campaign story, nor three wildly different, yet well balanced, races/factions. Total Annihilation sure had shitload of units which were all too similar to each other, even between the two factions.

Those two, especially the latter one, were the things that really set Starcraft apart from pretty much all other RTS games, where the different factions were pretty much the same, with minor differences.

Moving from the Terran campaign to the Zerg campaign, and then to Protoss, was almost like playing three different RTS games. And I mean that in a good way.
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Navagon: I thought it was okay back in the day. It was a fun Warcraft in space. But a year after the amazing awesomeness of Total Annihilation? Meh.
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timppu: I never really saw the appeal of Total Annihilation, at least over Starcraft. Ok the UI was probably better, but it didn't have the good campaign story, nor three wildly different, yet well balanced, races/factions. Total Annihilation sure had shitload of units which were all too similar to each other, even between the two factions.

Those two, especially the latter one, were the things that really set Starcraft apart from pretty much all other RTS games, where the different factions were pretty much the same, with minor differences.

Moving from the Terran campaign to the Zerg campaign, and then to Protoss, was almost like playing three different RTS games. And I mean that in a good way.
You know what? I agree with every single word you wrote. And yet - I still don't like Starcraft and enjoy Total Annihilation. But as I wrote before - I cannot really say why I don't like Starcraft. My only guess is that my expectations were too high. I've heard a lot about how unique it is but I haven't found anything so brilliant and innovative. Perfectly balanced and well-rounded RTS - for sure. Innovative - not so much.

And as for Total Annihilation - I've heard nothing about the game when I first played it so I could really enjoy it!
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Ghorpm: You know what? I agree with every single word you wrote. And yet - I still don't like Starcraft and enjoy Total Annihilation. But as I wrote before - I cannot really say why I don't like Starcraft. My only guess is that my expectations were too high. I've heard a lot about how unique it is but I haven't found anything so brilliant and innovative. Perfectly balanced and well-rounded RTS - for sure. Innovative - not so much.
But that's the thing: I felt it definitely was quite innovative, like a breath of fresh air, with its three wildly different races, and incorporating a meaningful story to the gameplay. For me, it was to (old-skool) RTS games what Half-life was to FPS games.

Total Annihilation, on the other hand, felt mostly like a direct C&C clone, even for how the two playable races were pretty much identical, with different looking units which still mostly behaved the same way. As far as I can remember (my memory may be failing me because it has been awhile), it didn't seem to matter much what units you created in TA, as long as you created a buttload of them. Yeah there were minor differences between them, like some spider-like robots could climb to places some other units couldn't go to, but that was about it.

TA, to me, was a professionally made, but totally cookie-cutter, RTS.

That is not to say Starcraft was perfect either, its rock-paper-scissors kind of gameplay with the units was sometimes too obvious (but on the other hand that also added to the gameplay, as you usually had to make sure you had different kind of supporting unit), and I mostly hated the "special missions" with a limited number of units. "Great, now I am near the end, but I simply have lost too many units earlier in the level to make it in time to the end. I guess I need to restart the whole mission, again.".
Post edited August 16, 2012 by timppu
For me the kings of this category are Diablo and Warcraft 3. Diablo and most of its clones are painfully monotonous and boring games that use very cheap rewards to keep the players hooked - dressing up my hero is not a feature that will entertain me for days. And Warcraft 3 was in my eyes more like a parody of real RTS games. The whole concept of making hero units and their experience level the centre of the whole battle was an awfully dull idea inmy eyes. How does such game qualify for the term strategy? Thank God Dawn of War came along at some point and returned the genre to its former glory.

And then there's obviously Call of Duty. Yeah, it was kinda cool to see these gigantic battles when the first CoD was released but already then I was annoyed by the developers' naive approach to war. Also already in the first game I hated that the whole action was taking place in a small bubble following the player and that despite the supposedly novel premise the game was like every FPS before it, just with more cannon fodder on both sides and even more monotonous. And instead of working on this idea the developers just reused it a zillion times maintaining the same flaws.

My list of such games is actually pretty darn long so I'll just stop here. :P
Post edited August 16, 2012 by F4LL0UT
DOOM. Actually, I love DOOM and DOOM II, they are some of the best games ever. Unfortunately, two other great games were overshadowed by them, which really held back the industry in my opinion: Magic Carpet and System Shock. To this day, I am shocked that no corporation tried to do another Magic Carpet, because that game really pushed the technological envelope while maintaining excellent gameplay. System Shock was simply an awesome demonstration of what can happen when the mix of gameplay and story is just right. Really, between DOOM, Magic Carpet, and System Shock, we should have had three FPS genres become the root of awesome.

Too bad only one succeeded. :(
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WTF: I dont think I hate any game but these two I don't like.

Fallout 3 for its bullshit story with daddy Jesus and fucking enclave *again*. Combat was fun but who cares?

Final Fantasy 7. Seriously I don't know what pleople see in this. Grindfest, horrible translation, a minigame every fucking 5 minutes. I just didn't get it. Maybe the second half of this game gets better (didn't manage to finish second cd).
Edit. Also guys with swords bigger then they are. That was a slap in my face before the game even started. Way to go.
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Gazoinks: If you haven't, you should check out New Vegas. Faaaar better writing, and the plot's not related to the Enclave at all.
You don't have to tell me. Over 200 hours played and I'm planning my next playthrough some time in the future. This time energy weapons/Mr House kind of guy. Could be fun.
I don't necessarily hate it, but I found Half-life 2 to be overrated. It was impressive from a technical standpoint, but the story never really grabbed me and I always saw it as just a fun little shooter.
I won't say hate, but dislike or find "meh":

Portal:
- too easy
- too linear
- too short

Half Life 2 (especially Episode 1):
- very very hit & miss in level design (but generally too scripted and linear)
- has plenty of face palm moments that don't make sense, are predictable or simply suck
- the monologues really are immersion breaking despite what Valve claim

Halo:
- it's shit
- it's shit
- it's shit
- actually, to be more precise, enemy AI is overrated, interior areas are horrible, two weapons and limited ammo is not as fun as it sounds, enemies suck in terms of how they look, the flood.

Bioshock:
- very lame respawning
- very dumbed down compared to System Shock
- too linear
- too unbalanced
- poor handle on the plasmids (making them pointless)

WoW (plenty of people hate this but still):
- it's grinding
- more grinding
- it's for people who like to be deluded by being given the most ridiculous of rewards
- SP PvE is atrociously bad
- combat is primitive

Neverwinter Nights:
- horrible "cut & paste" feeling to it
- the campaign is very very poorly made
- the editor was a joke considering how limited it was
- the entire game lacks polish

Hitman 1:
I love the other Hitman games but the first one was a disaster - I can't believe it got so many good votes on GOG considering:
- it was filled with very unforgiving trial & error with loads of unpredictable situations and no in-game save system
- the game's engine was very finnicky and you'd often get killed due to the game itself not doing what you wanted it to do
- some very lame and far too tough missions (like the jungle one)
- it got very rushed and rough towards the end - it was later revealed that the game was not completely finished when it was shipped due to deadline.

Diablo III
- it lacks the atmosphere of Diablo I & II
- it has horrible horrible horrible game mechanics that totally miss the point of the first two games by a light year
- the auction is painful to use
- bosses are far less fun to beat

There's plenty more - mostly involving the games that attract the "casual" players.
"Carrying a sword as big as they are."
"Also guys with swords bigger then they are."

I really don't get the hatred for this kind of thing...so it's kind of hard to have this kind of suspension of disbelief involving huge swords? Maybe they have exceptional strength. I don't get it.

Also God of War

Pretty much every game to me can be summed up in one word: "meh".
They're decent hack and slash games but really? I don't think they deserve the attention they got.