Hm, I don't know, I find it kind of hard to distinguish between bad games, games that were disappointing only because of bugs or because they don't run smoothly on my rig, and games I just don't like no matter what. And then there's so many of them ... :D
Anyway, I was quite disappointed with Demon Stone, even though I was prepared because I knew it wasn't that good, but I found it kind of insulting nevertheless. And talking of insulting, Law & Order Legacies from Telltale is pretty bad, too, and so far I couldn't bring myself to like The Walking Dead either (I haven't touched Jurassic Park, but I expect it to be similar or worse). It feels like they don't really need a player and all interaction is just a pretense so they can put the label "game" on it.
Then there's cheap garbage like Astro Tripper, for example, and other boring or badly designed games I got from bundles and that should better have been freeware than commercial, or not created at all ... And I bought the small indie horror game Home because it was so cheap and seemed to have an interesting premise focused on new ways of storytelling, but by the time I had played through it, I was quite annoyed with it and thought it was just pretentious and a great waste of my time, even though it's only about two hours long (but you have to play through it in one sitting because there is no save function, grrr; and I could have watched a good movie instead). Retention, an indie about creating your own story by choosing between photographs, was a similar disappointment despite the interesting concept, because of its sloppy and inconsistent presentation.
And some games in my collection I just don't like at all and wouldn't mind not owning, despite many gamers praising them, like Frozen Synapse or Jagged Alliance: Deadly Games. I also have trouble getting into SpaceChem and will probably never play Defcon. But I know these are not bad games per se, I guess they're just not my cup of tea as I don't see any fun in neither the premise nor the mechanics nor the graphical presentation (although I have to admit I like the pixel portraits and voiceovers in JA: DG, but that's not enough for me to enjoy it ;) ).
EDIT: Yeah, Fahrenheit was a disappointment for me, too, because of the stupid QTE gameplay (I can't judge the story yet because the QTEs prevent me from experiencing it). It's not just that I don't think these mechanics are anything similar to fun, I also find them very distracting and unsuited. First the game establishes an immersive atmosphere unlike most other games I've played and then it ruins it all with the most immersion-breaking type of gameplay. But I wouldn't say it's one of the worst games I own, because I still like everything about it that it's not QTE. It could have been a very enjoyable and innovative action-adventure if they had actually allowed you to control your character during action scenes, and in a way that's fitting for a PC game.
Post edited August 27, 2012 by Leroux