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mm324: Just within the last week or two (I think) many stand-alone installers got an "update" that was nothing more than stuff to help them work with Galaxy, you can check the What did just update thread for specific games. Why add that junk to the stand-alone installers unless they are trying to push/force us to use their imitation steam client?
Convenience? Most people use Galaxy, some people use Galaxy and keep backups via standalone installers... making it more convenient when they do both is not a bad thing. I don't subscribe (and I know I will sound like an ass here) to the tin foil hat theory that this is some grand scheme to faze out standalone installers and make Galaxy be all, end all of GOG.

GOG has more than committed to this idea that Galaxy is optional, people who don't believe that won't... that is not a reason to not make things as convenient as possible and interconnect Galaxy and the site features/installers where possible and where it makes sense to do so.

Of curse things can always change, but I doubt there is some hidden agenda here.. GOG will continue to streamline the process for both sides so they can spend less on resources but still provide options for those who want them.
Post edited May 03, 2017 by user deleted
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Well, you use the same argumentation as within the "Victor Vran"-discussion: And I use it also ... that's making Galaxy to an essential component for functions right within the game. ;-)
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USERNAME:richlind33#Q&_^Q&Q#GROUP:4#Q&_^Q&Q#LINK:73#Q&_^Q&Q#Doesn't multiplayer functionality require Galaxy?#Q&_^Q&Q#LINK:73#Q&_^Q&Q#
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If multiplayer functionality is client-dependent, there is a rather ginormous difference between a Galaxy installation and an offline installation.
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USERNAME:mm324#Q&_^Q&Q#GROUP:4#Q&_^Q&Q#LINK:75#Q&_^Q&Q#Just within the last week or two (I think) many stand-alone installers got an "update" that was nothing more than stuff to help them work with Galaxy, you can check the What did just update thread for specific games. Why add that junk to the stand-alone installers unless they are trying to push/force us to use their imitation steam client?#Q&_^Q&Q#LINK:75#Q&_^Q&Q#
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And at one time GOG was committed to Good Old Games. All I'm trying to say is I've seen many changes to GOG since I registered in '08 and I don't like the majority of them. The ONLY thing keeping me here is that I don't need a client to do anything on the website or with my games. If that changes in the least I'll quit using GOG.
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throgh: Well, you use the same argumentation as within the "Victor Vran"-discussion: And I use it also ... that's making Galaxy to an essential component for functions right within the game. ;-)
All I can remember saying about Victor Vran recently is that is could be played offline and without Galaxy, which is true, and the user was causing his/her own problems technically, even though I agreed it was some really shitty programming by the dev to not better handle when a firewall was blocking shit.

Anyway, all games include some essential components to function so really what's new here? We are talking one feature, not the entire game and we are talking a component provided free of charge by the very store the game was purchased from.

What you advocate for, free and open multiplayer not depended on any service or store isn't going to happen on any large scale basis, devs and publishers will use the tools provided to them because it's easier and most people don't care enough to demand it. Online communities usually die off within a few years, except in some rare instances. A "few" people who would want it, isn't enough to justify spending the resources. May be harsh, may be morally wrong, but it is what is it. I'd rather not miss out games or get gimped version to satisfy some wish that is never going to happen anyway. Sorry.

Many games use third party and/or first party components for a various reasons that can have a negative effect on your ability to play game in the future. There really is no escaping that regardless of what GOG does.
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richlind33: If multiplayer functionality is client-dependent, there is a rather ginormous difference between a Galaxy installation and an offline installation.
No it's not. It's the same thing. Games that depend on Galaxy for online MP won't work online without Galaxy regardless if installed via standalone installer or installed via Galaxy.

There is zero difference, both outcomes are the exact same.
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mm324: And at one time GOG was committed to Good Old Games. All I'm trying to say is I've seen many changes to GOG since I registered in '08 and I don't like the majority of them. The ONLY thing keeping me here is that I don't need a client to do anything on the website or with my games. If that changes in the least I'll quit using GOG.
Evolution is inevitable. Companies grow and expand, not every change you will agree with but without growth you get stagnation and with stagnation you get no growth. Companies don't last long with no growth. All of us have that point where if GOG crosses it we will leave, but GOG is still by far the better alternative.
Post edited May 03, 2017 by user deleted
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The biggest lie of the global capitalism at hand: Stagnation is a bad thing without any possible "development" or "evolution". And of course: Growth above everything else. But even though: There is no endless growth and I think GOG has expanded too much within a too short amount of time. So they will go on, believing this nice and big lie. Time will tell, but this lie ruined much in between, most things directly within society itself. ;-)

Ah and stagnation is a catastrophe, of course. And humans are just another kind of resource! Neoliberalism at hand. :D
And GOG won't stay a good alternative if they just passes their own principles. Much of them vanished until now. One of the last remaining? DRM-free, standalone installation-packages. Either the client is just another transfer-option or not: This discussion is really senseless and GOG will get rid of their own principles then. An alternative? A big joke then.
Post edited May 04, 2017 by throgh
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Just remember evolution has "dead ends", cancer is also a growth, and not all change is for the good ie. Dr. Jekyll.
- removed double post, loving the forum -
Post edited May 04, 2017 by throgh
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throgh: The biggest lie of the global capitalism at hand: Stagnation is a bad thing without any possible "development" or "evolution". And of course: Growth above everything else. But even though: There is no endless growth and I think GOG has expanded too much within a too short amount of time. So they will go on, believing this nice and big lie. Time will tell, but this lie ruined much in between, most things directly within society itself. ;-)

Ah and stagnation is a catastrophe, of course. And humans are just another kind of resource! Neoliberalism at hand. :D
Possibly, I'm sure those small companies (like GOG) that have felt the crippling impacts of stagnation and have gone out of business wouldn't call that a lie though. Regardless if you agree or disagree with capitalism (I don't want to turn this into some political argument) it is relevant to how things work in many parts of the world. As they say: "money makes the world go round"...

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throgh:
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mm324: Just remember evolution has "dead ends", cancer is also a growth, and not all change is for the good ie. Dr. Jekyll.
Of course, not all changes are good. Hence why you listen to feedback and you make changes based on that feedback. Overall though, I think Galaxy is the defacto way people get games from GOG, and you better believe that GOG will only make significant changes like removing standalone installers if they have to data to support that. I still very much doubt they would do that though, unless it got to the point where only like 1% or 2% of their user base was using standalone installers.
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USERNAME:richlind33#Q&_^Q&Q#GROUP:4#Q&_^Q&Q#LINK:78#Q&_^Q&Q#If multiplayer functionality is client-dependent, there is a rather ginormous difference between a Galaxy installation and an offline installation.#Q&_^Q&Q#LINK:78#Q&_^Q&Q#
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If multiplayer functionality is client-dependent, then games that advertise multiplayer functionality are only partially DRM-free, and GOG should discontinue it's practice of looking the other way.
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And they are working on this: Some nice deals and nonsense-sales for examples? So called extra-points for usage of "Galaxy". Sooner or later this will happen like people seem loving be treated like a hamster within the wheel following the carrot, but never reaching it.
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richlind33: If multiplayer functionality is client-dependent, then games that advertise multiplayer functionality are only partially DRM-free, and GOG should discontinue it's practice of looking the other way.
Not really. This is the age old argument on GOG and I'm not getting dragged into that debate. We have had it many times already. Most of us don't see needing Galaxy or some other third party service for online MP as DRM and neither does GOG. Some people disagree with that. That is where we currently are.

GOG however does not define online MP in there DRM free stance, they never really have... so it's really nothing new. Many games before Galaxy required some third party service or a game key on GOG in order to play online.
Post edited May 04, 2017 by user deleted
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throgh: And they are working on this: Some nice deals and nonsense-sales for examples? So called extra-points for usage of "Galaxy". Sooner or later this will happen like people seem loving be treated like a hamster within the wheel following the carrot, but never reaching it.
The CEO of CDPR has stated that this is a moot point because "online functionality" is the future. But I'm sure the fact that this is amazingly convenient is merely a coincidence. lol
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throgh: And they are working on this: Some nice deals and nonsense-sales for examples? So called extra-points for usage of "Galaxy". Sooner or later this will happen like people seem loving be treated like a hamster within the wheel following the carrot, but never reaching it.
Perhaps some people don't need a carrot to motivate them, perhaps some people just like running on the wheel. It sure works out for Valve with their die hard fan club that think Steam is gods gift to PC gaming. Sometimes is sucks being in the minority on something, but at the end of the day GOG is going to do what it feels is best for it's business and their long term outlook. A distant second is going to be what there customers want, and even then it's probably going to come down to what most of their customers want and you may not like it but most gamers actually prefer a client. As technology improves people generally get more lazy and want something like Galaxy to handle everything for them.
Post edited May 04, 2017 by user deleted
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USERNAME:richlind33#Q&_^Q&Q#GROUP:4#Q&_^Q&Q#LINK:85#Q&_^Q&Q#If multiplayer functionality is client-dependent, then games that advertise multiplayer functionality are only partially DRM-free, and GOG should discontinue it's practice of looking the other way.#Q&_^Q&Q#LINK:85#Q&_^Q&Q#
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Why hesitate to call a spade a spade?

Are you going to claim that GOG has no choice and *has* to exclude the possibility of alternatives?