It seems that you're using an outdated browser. Some things may not work as they should (or don't work at all).
We suggest you upgrade newer and better browser like: Chrome, Firefox, Internet Explorer or Opera

×
avatar
Kicek11: I have no idea what new "bugs" you have found, but it seems like finding bugs is the only reason you play games.
The problems reported with input lag are NOT imaginary, as I've run into them repeatedly and have gotten killed many times as a result. I've read about a delay that goes into effect when you're hit, and it makes sense that you need a moment to recover from a heavy blow.

In most cases that I encountered it though, enemies had yet to hit me and I still had a delay before I could actually get Geralt to move. This seemed to occur most after dodging/rolling. Throwing a bomb is another example of the long input delays.

I've complained about the console UI many times before, but after playing for a while with an XBox 360 controller I can see that the UI is obviously designed for that purpose. Since the goal was always to have a console version of the game, the UI had to be designed for consoles.

Even so, there are several tweaks that would make the experience a lot better for PC and console players.



I can also attest to these:
avatar
Shaderhacker: 2) Camera swinging around wildly when you open/close doors.

3) Controls sometimes aren't recognized when sheathing/unsheathing sword.
Essentially the input delay isn't just while in combat, but it's most noticable there.
avatar
scampywiak: There are many small things I could mention, but I will prioritize:

1. Fix bomb bug
2. We need hotkeys to navigate directly from menu to menu, instead of backing out each time.
3. We need to know how much we have of each item in the main UI and the popup menu. This seems like an easy one to implement.
4. Consider tweaking the recovery time between actions, ie; combat tweaks. This would likely take the most effort to fix.

If nothing else but those 4 things were ever addressed, I'd be perfectly happy.
Agree on all of those.

In particular, #3 would be super useful. Dragon Age: Origins also didn't show you how many crafted items you had available while in the crafting (think Alchemy) menu, but you had the option of showing this information in your quick bar (which I did).


It may not be coming across the way I intend, but I absolutely adore this game, even as it is. I'm just hoping these issues can be resolved to make it all the greater.

Lastly, here are my specs:

* Intel Core 2 Quad Core 2.4 Ghz
* 4 GB RAM
* Win7x64
* eVGA nVidia 8800 GTS 512
avatar
eskiMoe: You are one lucky person or just simply lying.

Because even after 3 patches I've had tons of annoying bugs with the game, and random crashes as well. At the moment it's best if they focus on fixing the bugs for everyone's sake. There are people who haven't even yet played the game because of some serious bugs.
avatar
Kicek11: My specs:


AMD Phenom(tm) II X4 955 Processor
Radeon HD 6800 Series
4 GB RAM
Gigabyte GA-870A-UD3 Motherboard
Windows XP SP 2

I have installed NO mods for TW2. Like I said: No bugs, no crashes, everything runs smoothly. Believe it or not.
Oh, amusing. Thanks, for sharing.
I think they should add more fauna to the game! Actually, I suspect it is actually in the game but they just deactivated it!

By fauna i mean dogs, cats, ducks, and actually there could be alligators in the swamp! I mean, there is a really big swamp and not one single alligator!
avatar
Kicek11: I have installed NO mods for TW2. Like I said: No bugs, no crashes, everything runs smoothly. Believe it or not.
I belive you are very egoistic to say "I have no problems, move on and make more content for me". Unless you finance a game by yourself, every customer deserves to be cared for equally. :)

*
- The controls/responsiveness is still the same problem it was 2 months ago, so I'd put that on top of the to do list.

- Shortcuts for the different menus would be very welcome and well received - you'd think that was quite natural. Just as a way to compare equipped items with shop inventory.

- Since the navigation of the menu and all menu-related features (money counter etc.) are a real hassle with the controller, the switch key (delete, as mentioned in the manual) should work as intended. Or just let both work side by side (instead of taking away more and more functionality with each patch), other games can do it too.

- Alchemy is not exactly ideal, but most of it is a matter of design, as I gather. Faster potion drinking would be fine, item counters in Alchemy and everywhere else. I don't expect anything we can actually change ourselves even now like how long potions last.

- Regarding game balance, I think that we're getting there, it gets a little bit better with each patch, that continuity within the difficulty setting. But there are still some aberrations. Like that Kayran fight, that so many players have troubles with. There should be the option for easy difficulty, to solve it with a QTE alone and have the player enjoy the cinematics, instead of forcing them to find help in the forum or give up on the game entirely.

- I also hope we'll benefit from the improvements of the xbox controller, as that has to be done anyway.

- I forgot cameras! They should not be so constrained, they even get claustrophobic at times, at times you are completely without orientation, you lack the big picture in combat, which is only aggravated by the oversight of not fading out of foliage and other items in your view.
Post edited July 27, 2011 by AudreyWinter
avatar
Kibou: 3.) Improvements for Alchemy

While it was a very attractive feature in the first Witcher, alchemy is considerably less useful and attractive in The Witcher 2: potion effects wear of very quickly, while it is way more bothersome to drink potions. The re-drink potion button I suggested in another thread could serve as a partial solution for both problems. Apart from that, potions should last longer, the drinking animation should be shorter, skipable, and meditation should automatically quit after drinking potions.
Remember that The Witcher 2 uses real time for the potion duration, whilst The Witcher 1 used ingame-time. Some potions were active for 3 to 5 hours. Ingame hours, meaning that in fact it was something around 15 to 25 minutes.

Now in The Witcher 2 it has been revamped. You have to put a little effort into it to get to longer potion durations. If you do the potions hold long enough. Not exactly as long as in The Witcher 1, but it's still adequate imho.
avatar
Kicek11: I have installed NO mods for TW2. Like I said: No bugs, no crashes, everything runs smoothly. Believe it or not.
avatar
AudreyWinter: I belive you are very egoistic to say "I have no problems, move on and make more content for me". Unless you finance a game by yourself, every customer deserves to be cared for equally. :)
Yes, that's very egoistic, but I simply cannot believe all the bugs people claim to find. I mean...The game runs PERFECT and everywhere I go folks say that TW 2 is unplayable, buggy etc. How come I'm the only one with no problems with the game at all.
avatar
elysisone: I think they should add more fauna to the game! Actually, I suspect it is actually in the game but they just deactivated it!

By fauna i mean dogs, cats, ducks, and actually there could be alligators in the swamp! I mean, there is a really big swamp and not one single alligator!
Good point. (excluding the alligator..:P)

The first game had frogs, fish on ponds, dogs, the monkey creatures, hen and birds among monsters.

The sequel lacks immersion.
avatar
Kicek11: Yes, that's very egoistic, but I simply cannot believe all the bugs people claim to find. I mean...The game runs PERFECT and everywhere I go folks say that TW 2 is unplayable, buggy etc. How come I'm the only one with no problems with the game at all.
Yep, different hardware, software, OS, keyboard, drivers, etc.
No one else has _your_ exact specs anyway, if it works for you it's great but don't look down on people just because it does not for them, it's not nice, to say the least.

and about bugs, do test if this bug does magically NOT affect you either: http://www.gog.com/en/forum/the_witcher_2/the_ultimate_version_1_3_patch_discussion/post128 :P
avatar
Kicek11: Yes, that's very egoistic, but I simply cannot believe all the bugs people claim to find. I mean...The game runs PERFECT and everywhere I go folks say that TW 2 is unplayable, buggy etc. How come I'm the only one with no problems with the game at all.
Maybe you need to broaden your horizon, then. ;)
You should count your blessings, instead of belittling everyone else who actually has problems. Games do demand a great deal out of hardware and software and the flawless interaction between the two. And the farther they differ from the reference computers they were made on, the more bugs can happen.That's why it's so hard to program games for pc's, consoles all have the exact same hardware. It's a near impossible task to put out a game that works bugfree on every remotely eligible pc. Hence the need for patches afterwards.

Ninja'd...
Post edited July 27, 2011 by AudreyWinter
Agree with everything before this..

By God add alcohol, animations for putting on oils and chickens, dogs and ducks that have sounds but nowhere to be found ... need more fauna in there besides birds
avatar
eskiMoe: Good point. (excluding the alligator..:P)

The first game had frogs, fish on ponds, dogs, the monkey creatures, hen and birds among monsters.

The sequel lacks immersion.
As much as I love those things in TW, they hog performance big time, else I'm sure they would be in the game. But it's pretty performance hungry as it is, so I get the decision to abandon the little critters.


Edit: Haha, everyone who wants chickens and rude animations, you should check out Fable III. :D
Post edited July 27, 2011 by AudreyWinter
avatar
AudreyWinter: Edit: Haha, everyone who wants chickens and rude animations, you should check out Fable III. :D
That game is an abomination..

I would personally avoid it like a plague.
Post edited July 27, 2011 by eskiMoe
Please fix the "crash-when-saving" problem, that was posted here:http://www.gog.com/en/forum/the_witcher_2/crash_to_desktop_when_pressing_f5_version_1_2/page1, and here:http://www.gog.com/en/forum/the_witcher_2/crash_when_saving and here: http://www.gog.com/en/forum/the_witcher_2/still_missing_a_few_things_in_patch_1_3/post16.

Thanks!

meat
Post edited July 27, 2011 by meatnmeatman
Ability to zoom camera in and out with mouse wheel, same as we had with TW1.
The 4:3 and 5:4 aspect folks have a really terrible FOV

Can you also please cut down on the random banter in towns.

Thanks :-)
Post edited July 27, 2011 by rocsen
avatar
AudreyWinter: I belive you are very egoistic to say "I have no problems, move on and make more content for me". Unless you finance a game by yourself, every customer deserves to be cared for equally. :)
avatar
Kicek11: Yes, that's very egoistic, but I simply cannot believe all the bugs people claim to find. I mean...The game runs PERFECT and everywhere I go folks say that TW 2 is unplayable, buggy etc. How come I'm the only one with no problems with the game at all.
You're not. Simple logic: Those people who run the game just fine usually don't post into a forum. Otherwise there would be dozens of pointless "My game runs fine, nothing to report. Move along." topics. :D

It is generally considered the most useless answer saying "well but I don't have problems. The end". It isn't helping, literally. If you'd add some constructive tipps, that would be another story. But if not...just move along (don't post). ;) Please.
Post edited July 27, 2011 by GODzillaGSPB