PRIORITY NUMBER ONE - FOR THE GOOD OF ALL! •
The inconsistent and often buggy input commands - It's been talked about to death ever since release, and while it doesn't always bother me much, it's the most often reported issue of the game, and therefore long overdue a fix or re-design of some sort. Input commands sometimes stop responding, or the animations of Geralt have inconsistent 'cooldowns,' that make no sense. There are too many examples of the many ways this might manifest itself for me to list them here.
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Forum Link 2 PRIORITY NUMBER TWO - FOR THE GOOD OF MANY! •
The constantly repeated lines spoken by NPC's - There seems to be no cooldown or filters of some kind active for the lines spoken by NPC's in the game, often leading to people wandering around saying the same things over and over and over again. Worst example is Chorab in Lobinden, who constantly starts telling his stories; it doesn't matter if he's all alone, or even
sleeping. Other examples include the soldiers around the campfire during the quest 'An Indecent Proposal,' and the banter during fistfights.
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Hardware mouse support - You'd think it would be standard in all PC games, but for some reason, we don't have it in TW2. Adding support for hardware mouse would go a long way to help mouse control, especially in menus. There are seemingly hundreds of topics about complaints, that are in some way related to the lack of hardware mouse support, but I'll limit myself to just one.
Forum Link LOW PRIORITY - FOR THE GOOD OF SOME! •
Easier navigation in menus and conversations - Mainly by adding more key shortcuts. I should be able to open up the Journal, even if I'm currently viewing my Inventory, by using the same shortcut command as I do while not currently viewing a menu. I would also love to be able to choose dialogue options with the classic keyboard number keys - 1, 2, 3, etc. The ability to right-click to exit sub-menus is another example of something simple that would make navigation in menus much more convenient.
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Fine-tune the journal entry triggers - There are several journal entries in the game that are added prematurely, at an awkward moment of the story, or for no apparent reason whatsoever. While most of these are merely an inconvenience, some of them are outright spoilers - the worst example being that the journal informs you of a certain creature's identity at the end of the game, even if you went with Roche for Chapter 2, and thus never actually found out this little tidbit of information during the story.
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Option to disable finisher cutscenes - Buggy and inconsistent, they are also outright dangerous, as you on higher difficulties might even be killed as a result of the cutscenes. Altogether, it's an ugly feature that I wish was optional.
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The 'box' of high detail textures - I only count myself and a handful of other people as suffering from this, but after contacting tech support, they have at least acknowledged that something is wrong, even if we don't know whether it's on the user's end, or something within the game's code.
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Youtube Link 3 VERY LOW PRIORITY - FOR THE GOOD OF ME! •
Illogical prevention of certain conversations, pertaining to the Wild Hunt - Some conversations related to the Wild Hunt, whether they add unique journal entries or just some flavour text, seem to be illogically locked out, depending on what you do. The most obvious one is that you are never able to show the book Song of the Hunt to Dandelion, when he mentions it, if you're in Vergen for Chapter 2, but if you're in the Kaedweni Camp, you can. Another is the entry Dandelion (or Roche) can add about Yennefer, in Chapter 1, after you've interrogated Ciaran on the prison barge. You can obtain the relevant dialogue option if you don't talk to Dandelion about Geralt remembering his own death, prior to this interrogation. Details in the topic I'm linking to.
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